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Epoch Mod Wiki
624
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Arma 3 Epoch
Arma 2 Epoch
Forum
Arma 3 Epoch
Report a bug
Announcements
Github: Public
Github: Core
Story and Features
Launcher and Info
Getting started
Epoch Features
Building & Crafting
Spawn Events
Looting
Food & Drink
Antagonists/AI
Vehicles
Arma 3 Vehicles
Misc
Gear
Clothes
Headwear
Chest Rigs
Back-Packs
Inventory
Weapons
Ammunition
All translations
Server Setup & Information
Dev: Epoch Tools
Dev: Reusable Scripts
Dev: Crafting System
Dev: Action Menu
Dev: Dynamic HUD
Dev: Interrupt Menu
Dev: Trader menu
Arma 2 Epoch
Report a Bug
Changelogs
Modular Building System
Crafting System
Multi Map Support
Lighting System
Currency System
Smelting System
Fishing
Tree Cutting System
Plant Harvesting
Tag Friendly Players
Kill Message Board
Traders
Dynamic Vehicle Spawns
Epoch Spawn Events
Vehicle Ownership
Salvage Parts
Fueling Options
Custom Items
Backpacks
Wearable Clothing
Infected Player
Wiki
Recent changes
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Story and Features
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===Story and Features=== Arma3: Epoch Mod<br> Open world survival mod set in the year 2035, Just two years after the mass extinction of billions of people. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment. <div class="toccolours mw-collapsible mw-collapsed" style="width:650px">'''Summary of Features''' <div class="mw-collapsible-content"> ====Players ==== * Male and [[Female_Character|Female]] playable characters * Custom: Hats, unisex vests, and Uniforms for females. * Persistence: Location, Appearance, Inventory, Health, Custom Stats. ====Weapons ==== * Custom weapons; [[Rollins Rifle]], [[1911]], [[Ruger]], [[Multi-Gun]]. * Melee weapons; [[Hatchet]], [[Sledgehammer]], [[Chainsaw]], [[Crude Hatchet]], [[Wood Club]], [[Plunger]], [[Rock Maul]] ====Vehicles ==== * Persistent tracking of vehicles position, color, direction, and inventory. * Custom [[Electric Motorcycle]], Mosquito and [[Jetski|JetSki]]. ====Base Building ==== * Re-envisioned for Arma 3 PhysX. Persists exact position, direction, and angle. * Persistent secure and insecure storage devices. * Upgradeable locking doors. * Snap & Vector Building ====Economy ==== * Barter based economy backed by a single crypto currency Β€ called [[Crypto]]. * Store your [[Crypto]] using an ATM or Phone booth to transfer. This is persistent to your character and the server you are connected to. Be advised that dying and other factors can adjust your bank account negatively or positively. ====Environment ==== * Random encounters with several different types of [[Antagonists/AI|Antagonists]]. * Interactive Player to Player trading menu. * Persistent NPC Traders with randomly chosen home and a work locations. * Trader cities with some extra protection. ====Weather Extremes ==== *β [[Air and Water temperatures]] * [[Earthquakes]] * [[Lightning / Thunder]] ====Explore & Loot ==== * Wrecked ships * Abandoned vehicles and buildings Many more features are planned, features may change at any time. </div> </div>
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Please note that all contributions to the Epoch Mod Wiki are considered to be released under the CC BY-NC-SA
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