Actual version: Alpha 0.3.9.0 Wiki is under construction.
Story and Features[ | ]
Arma3: Epoch Mod
Open world survival mod set in the year 2035, Just two years after the mass extinction of billions of people. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment.
Players[ | ]
- Male and Female playable characters
- Custom: Hats, unisex vests, and Uniforms for females.
- Persistence: Location, Appearance, Inventory, Health, Custom Stats.
Weapons[ | ]
- Custom weapons; Rollins Rifle, 1911, Ruger, Multi-Gun.
- Melee weapons; Hatchet, Sledgehammer, Chainsaw, Crude Hatchet, Wood Club, Plunger, Rock Maul
Vehicles[ | ]
- Persistent tracking of vehicles position, color, direction, and inventory.
- Custom Electric Motorcycle, Mosquito and JetSki.
Base Building[ | ]
- Re-envisioned for Arma 3 PhysX. Persists exact position, direction, and angle.
- Persistent secure and insecure storage devices.
- Upgradeable locking doors.
- Snap & Vector Building
Economy[ | ]
- Barter based economy backed by a single crypto currency ¤ called Crypto.
- Store your Crypto using an ATM or Phone booth to transfer. This is persistent to your character and the server you are connected to. Be advised that dying and other factors can adjust your bank account negatively or positively.
Environment[ | ]
- Random encounters with several different types of Antagonists.
- Interactive Player to Player trading menu.
- Persistent NPC Traders with randomly chosen home and a work locations.
- Trader cities with some extra protection.
Weather Extremes[ | ]
- Air and Water temperatures
- Earthquakes
- Lightning / Thunder
Explore & Loot[ | ]
- Wrecked ships
- Abandoned vehicles and buildings
Many more features are planned, features may change at any time.
Installation & Info[ | ]
Website / Download / Servers[ | ]
ChangeLogs[ | ]
Getting Started[ | ]
Starting out fresh in any game or mod can be a daunting thing. Hopefully this section, and the video in it can help with getting you comfortable in Epoch, and on your way to experiencing all it has to offer. Remember this wiki is for Arma 3 Epoch only. And the mods that are officially supported in Epoch. Current external server modifications supported by Epoch is Ryan's Zombies and Demons [1].
After loading into a server, you will be given the choice between playing a male or female character if you are new to that server. Once you've picked your gender, move to one of the drain covers around the room and selecting your action key and you will spawn you into the map. You will be spawned into a trader zone for that map. You will spawn into a traders center in a specific area of the map, each drain cover will spawn you into a different area so its worth trying them all to find out where they all lead to. Depending on the map you choose, you may have one or multiple drain covers. You will spawn in a Protected Traders Zone in Epoch unless you are playing on a modded server.
Map legend[ | ]
Symbol | Explanation |
---|---|
Protected traders. | |
Trader who has lived at least one restart. Not safe. | |
Trader who was killed and respawned. | |
Dead trader. | |
Cargo container, Ferris wheel or Wrecks. | |
Food, hemp or harvestable plant. |
Epoch Features[ | ]
- Crypto (Economy, Banking System)
- Group System
- Female Character
- Debug Menu
- Training Dogs
- Epoch Missions
- Improvised Tools
- Scavenging Materials
Base Building & Crafting[ | ]
Epoch Energy System[ | ]
Before a player can start building, they must first gain some energy. This can be done in three ways:
- Vehicles - While in any vehicle with the engine running, the player will gain approximately 5 energy every 10 seconds;
- Solar/Wind Power - If the player is within 75 meters of a solar farm tower or wind turbine they will gain approximately 5 energy every 10 seconds;
- Energy Packs - By double clicking an energy pack in your inventory, there is an option to "use". This will give the player energy instantly, but will use up the energy pack (small energy pack = 100 energy. large energy pack = 1000 energy).
Also note;
- Using night vision goggles, or the night vision function on range finders, will also require energy.
- Energy gains do not stack while in a vehicle within range of towers/turbines or multiple towers/turbines
Building controls:[ | ]
View Building Controls | |
---|---|
Button | Action |
1 | Place object |
Q | Center object in front of player's view |
E | Free Rotate |
Page up | Lift object |
Page down | lower object |
Home | Push object away from you |
End | Move object towards you |
Insert | Push object leftward |
Delete | Push object rightward |
5(NUM) | Reset Object |
Note:- Base building objects get deleted after 7 days. Moving the object or Painting walls extends this for 7 more days. For more info see Maintaining Bases.
Upgrading Pieces[ | ]
Some building pieces can be upgraded with the use of additional materials:
- Wooden Wall Upgrades
- Fireplaces as of v0.3 need to be placed and upgraded. See the video on the right for more details.
Base Maintenance[ | ]
If they are not maintained, base pieces will be removed after 7 days of being placed.
To avoid this, you can do one of the following:
- Use Krypto at your frequency jammer at a cost of 1 Krypto per base piece within it's radius.
- Paint upgraded wall pieces.
- Move existing base pieces.
The best way is clearly through the frequency jammer, as painting will only work on upgraded walls, and moving every piece of a base and getting them back to how they were would be very time consuming on all except the most basic bases.
Crafting Overview[ | ]
There are many items that can be crafted in Epoch, but they are always started in the same way: by double clicking the item in your inventory.
This is an overview of how to craft items, which can be applied to all crafting in the list of Items and Recipes;
Items and Recipes[ | ]
Tools[ | ]
Spawn Events[ | ]
Looting[ | ]
There are several ways to find items in Epoch. These are;
Custom Furniture[ | ]
Epoch has many custom searchable objects to find items in, which are listed below. As the player moves around the map, they have a chance for these to spawn in the buildings around them.
Once found, the items can be searched by "action tab" (Spacebar) menu, and then the items inside will be available to add to your inventory by pressing the "i" key to open your gear. Then right click the items or drag them into your inventory.>
- Buildings loot list
Trash Nodes[ | ]
- Outside List of objects that can be looted
To loot a pile or object outside of a building stand on top of or next to it and press "action tab" (Spacebar) menu, and select "search" the press "i" to open gear.
Vehicle Loot[ | ]
Shipwreck[ | ]
Food and Drink[ | ]
Here you will find info on food and drinks..
Antagonists[ | ]
Complete List of AI.
Vehicles in Epoch[ | ]
As well as having persistent tracking of vehicles position, color, direction, and inventory, Epoch has three completely new custom vehicles in the E-bike, JetSki, and Mosquito.
Below are the other ways you can interact with vehicles:
Here is a list of all the vehicles available with all their stats for comparison.
Vehicles can naturally spawn around the map, or as a trade with traders if they have already been sold to them by others players.
When purchasing vehicles from traders, the vehicle will spawn in a safe location within 120 meters of the trader.
Vehicle List[ | ]
Here are the complete lists of vehicles in the Epoch Mod..
Edit source
Land, sea and air.
All with full stats.
Cars / Trucks & Bikes[ | ]
Type : | Class : | Name : | Armor : | Damage Resistance : | Max Speed : | Fuel Capacity : | Fuel Consumption Rate : | Transport Soldier : | Maximum Load : | |
---|---|---|---|---|---|---|---|---|---|---|
HEMTT Transport | B_Truck 01_transport | HEMTT Transport | 80 | 0.004 | 80 | 45 | 0.01 | 15 | 6000 | |
HEMTT Covered | B_Truck 01_covered | HEMTT Transport (Covered) | 80 | 0.004 | 80 | 45 | 0.01 | 15 | 6000 | |
HEMTT | B_Truck 01_mover | HEMTT | 80 | 0.004 | 80 | 45 | 0.01 | 1 | 4000 | |
HEMTT Box | B_Truck 01_box | HEMTT Box | 80 | 0.004 | 80 | 45 | 0.01 | 1 | 6000 | |
Zamak Transport | O_Truck 02_transport | Zamak Transport | 45 | 0.00243 | 80 | 350 | 26 | 14 | 5000 | |
Zamak Covered | O_Truck 02_transport | Zamak Transport (Covered) | 45 | 0.00243 | 80 | 350 | 26 | 14 | 5000 | |
Zamak Repair | O_Truck 02_box_EPOCH | Zamak Repair | 45 | 0.00243 | 80 | 350 | 26 | 2 | 5000 | |
Tempest Transport | O_Truck 03_covered_F | Tempest Transport (Covered) | 200 | 0.0048 | 90 | 250 | 36 | 11 | 3000 | |
Hunter | B_MRAP | Hunter | 75 | 0.004 | 115 | 94 | 0.01 | 3 | 3500 | |
Offroad | C_Offroad | Offroad | 50 | 0.004 | 200 | 45 | 0.01 | 6 | 3500 | |
Boxer Truck | C_Van 01_box | Truck Boxer | 80 | 0.004 | 115 | 45 | 0.01 | 2 | 4000 | |
Truck | C_Van 01_transport | Truck | 80 | 0.004 | 115 | 45 | 0.01 | 7 | 4000 | |
Hatchback | C_Hatchback 01 | Hatchback | 40 | 0.004 | 150 | 45 | 0.01 | 3 | 1500 | |
Sports Hatchback | C_Hatchback 02 | Hatchback (Sport) | 40 | 0.004 | 325 | 45 | 0.01 | 3 | 1500 | |
SUV | C_SUV | SUV | 45 | 0.004 | 249 | 45 | 0.01 | 3 | 2000 | |
Electric Motorcycle | ebike | Electric Motorcycle | 30 | 0.00913 | 180 | 30 | 0.01 | 0 | 600 | |
Quadbike | C_Quadbike | Quadbike | 30 | 0.00913 | 80 | 30 | 0.01 | 1 | 600 | |
Go Cart | K01-4 | Kart | 4 | 0.00913 | 100 | 5 | 0.01 | 0 | 0 | |
Strider | I_MRAP_03_EPOCH | Strider | 75 | 0.03099 | 125 | 94 | 0.01 | 2 | 3500 |
NOTE ! : Strider first released at patch 0.34 !!
>Direct game code info, Verified by [VB]AWOL<
Boats & Submarines[ | ]
Type : | Class : | Name : | Armor : | Damage Resistance : | Max Speed : | Fuel Capacity : | Fuel ConsumptionRate : | Transport Soldier : | Maximum Load : | |
---|---|---|---|---|---|---|---|---|---|---|
Speed_Boat | Boat_Civil | Motorboat | 10 | 0.00882 | 80 | 100 | 0.01 | 2 | 800 | |
Speed_Boat | Boat_Police | Motorboat | 10 | 0.00882 | 80 | 100 | 0.01 | 2 | 800 | |
Speed_Boat | Boat_Rescue | Motorboat | 10 | 0.00882 | 80 | 100 | 0.01 | 2 | 600 | |
Assault_boat | Rubberboat | Rubberboat | 15 | 0.004 | 45 | 100 | 0.01 | 3 | 500 | |
Jetski | Jetski | Jetski | 15 | 0.004 | 90 | 2 | 0.01 | 1 | 500 | |
Submarine | B_SDV | SDV | 30 | 0.004 | 30 | 100 | 0.01 | 2 | 500 |
>Direct game code info, Verified by [VB]AWOL<
Helicopters[ | ]
Type : | Class : | Name : | Armor : | Damage Resistance : | Max Speed : | Fuel Capacity : | Fuel Consumption Rate : | Transport Soldier : | Maximum Load : | |
---|---|---|---|---|---|---|---|---|---|---|
MH-9 Hummingbird | B_Heli Light | MH-9 Hummingbird | 35 | 0.01039 | 245 | 242 | 0.0322 | 7 | 1000 | |
PO-30_Orca | O_Heli Light | PO-30 Orca | 30 | 0.004 | 290 | 800 | 0.11 | 8 | 3000 | |
CH-49_Mohawk | I_Heli Transport | CH-49 Mohawk | 50 | 0.00555 | 300 | 2500 | 0.138 | 14 | 5000 | |
CH-67_Huron | B_SDV | CH-67 Huron | 60 | 0.004 | 300 | 1360 | 0.126 | 14 | 6000 | |
Mi-290_Taru | O_Heli _Transport 04_F | Mi-290 Taru | 50 | 0.004 | 250 | 2500 | 0.138 | 2 | 4000 | |
Mi-290 Taru (Bench) | O_Heli Transport 04_bench_F | Mi-290 Taru (Bench) | 50 | 0.004 | 250 | 2500 | 0.138 | 2 | 4000 | |
Mi-290 Taru (Cargo) | O_Heli Transport 04_box_F | Mi-290 Taru (Cargo) | 50 | 0.004 | 250 | 2500 | 0.138 | 2 | 4000 | |
Mi-290 Taru (Transport) | O_Heli Transport 04_covered_F | Mi-290 Taru (Transport) | 50 | 0.004 | 250 | 2500 | 0.138 | 14 | 4000 | |
Mosquito WIP | ? | Mosquito | ? | ? | ? | ? | ? | ? | ? |
Multi-Gun[ | ]
Gear[ | ]
Here are the complete lists of personal gear in the Epoch Mod..
Backpacks, Chest Rigs, Clothes.
All with full stats.
Clothes[ | ]
WIP
WIP
Item : | Class : | Name : | Maximum Load : | Weight : | Armor : | PassThrough : |
---|
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Headwear[ | ]
Item : | Class : | Name : | Maximum Load : | Weight : | Armor : | PassThrough : | |
---|---|---|---|---|---|---|---|
ECH | H_1_EPOCH | ECH | 0 | 40 | 4 | 0.5 | |
ECH (Camo) | H_2_EPOCH | ECH (Camo) | 0 | 40 | 4 | 0.5 | |
ECH (Spraypaint) | H_3_EPOCH | ECH (Spraypaint) | 0 | 40 | 4 | 0.5 | |
ECH (Light) | H_4_EPOCH | ECH (Light) | 0 | 30 | 3 | 0.5 | |
Combat Helmet (Kerry) | H_5_EPOCH | Combat Helmet (Kerry) | 0 | 40 | 4 | 0.5 | |
ECH (Grass) | H_6_EPOCH | ECH (Grass) | 0 | 40 | 4 | 0.5 | |
ECH (Snakeskin) | H_7_EPOCH | ECH (Snakeskin) | 0 | 40 | 4 | 0.5 | |
ECH (Desert) | H_8_EPOCH | ECH (Desert) | 0 | 40 | 4 | 0.5 | |
ECH (Black) | H_9_EPOCH | ECH (Black) | 0 | 40 | 4 | 0.5 | |
ECH (Sand) | H_10_EPOCH | ECH (Sand) | 0 | 40 | 4 | 0.5 | |
Red Beret | H_11_EPOCH | Red Beret | 0 | 10 | 0 | 1 | |
Combat Helmet (Camo) | H_12_EPOCH | Combat Helmet (Camo) | 0 | 40 | 4 | 0.5 | |
Combat Helmet (Black) | H_13_EPOCH | Combat Helmet (Black) | 0 | 40 | 4 | 0.5 | |
ECH (Light, Grass) | H_14_EPOCH | ECH (Light, Grass) | 0 | 30 | 3 | 0.5 | |
ECH (Light, Snakeskin) | H_15_EPOCH | ECH (Light, Snakeskin) | 0 | 30 | 3 | 0.5 | |
ECH (Light, Desert) | H_16_EPOCH | ECH (Light, Desert) | 0 | 30 | 3 | 0.5 | |
ECH (Light, Black) | H_17_EPOCH | ECH (Light, Black) | 0 | 30 | 3 | 0.5 | |
ECH (Light, Sand) | H_18_EPOCH | ECH (Light, Sand) | 0 | 30 | 3 | 0.5 | |
SF Helmet | H_19_EPOCH | SF Helmet | 0 | 50 | 5 | 0.5 | |
SF Helmet (Light paint) | H_20_EPOCH | SF Helmet (Light paint) | 0 | 50 | 5 | 0.5 | |
SF Helmet (Dark paint) | H_21_EPOCH | SF Helmet (Dark paint) | 0 | 50 | 5 | 0.5 | |
SF Helmet (Black) | H_22_EPOCH | SF Helmet (Black) | 0 | 50 | 5 | 0.5 | |
MICH | H_23_EPOCH | MICH | 0 | 40 | 4 | 0.5 | |
MICH (Camo) | H_24_EPOCH | MICH (Camo) | 0 | 40 | 4 | 0.5 | |
MICH2 (Camo) | H_25_EPOCH | MICH2 (Camo) | 0 | 40 | 4 | 0.5 | |
Crew Helmet | H_26_EPOCH | Crew Helmet | 0 | 40 | 4 | 0.5 | |
Crew Helmet (CSAT) | H_27_EPOCH | Crew Helmet [CSAT] | 0 | 40 | 4 | 0.5 | |
Green Beret | H_28_EPOCH | Green Beret | 0 | 10 | 0 | 1 | |
Pilot Helmet (NATO) | H_29_EPOCH | Pilot Helmet [NATO] | 0 | 50 | 5 | 0.5 | |
Pilot Helmet (CSAT) | H_30_EPOCH | Pilot Helmet [CSAT] | 0 | 50 | 5 | 0.5 | |
Pilot Helmet (AAF) | H_31_EPOCH | Pilot Helmet [AAF] | 0 | 50 | 5 | 0.5 | |
Heli Pilot Helmet (NATO) | H_32_EPOCH | Heli Pilot Helmet [NATO] | 0 | 30 | 3 | 0.5 | |
Heli Pilot Helmet (AAF) | H_33_EPOCH | Heli Pilot Helmet [AAF] | 0 | 30 | 3 | 0.5 | |
Beret (Red) | H_34_EPOCH | Beret (Red) | 0 | 6 | 0 | 1 | |
Heli Pilot Helmet (CSAT) | H_35_EPOCH | Heli Pilot Helmet [CSAT] | 0 | 30 | 3 | 0.5 | |
Heli Crew Helmet (NATO) | H_36_EPOCH | Heli Crew Helmet [NATO] | 0 | 30 | 3 | 0.5 | |
Heli Crew Helmet (CSAT) | H_37_EPOCH | Heli Crew Helmet [CSAT] | 0 | 30 | 3 | 0.5 | |
Heli Crew Helmet (AAF) | H_38_EPOCH | Heli Crew Helmet [AAF] | 0 | 30 | 3 | 0.5 | |
Booniehat (Khaki) | H_39_EPOCH | Booniehat (Khaki) | 0 | 10 | 0 | 1 | |
Booniehat (Headset) | H_40_EPOCH | Booniehat (Headset) | 0 | 10 | 0 | 1 | |
Booniehat (Khaki) | H_41_EPOCH | Booniehat (Khaki) | 0 | 10 | 0 | 1 | |
Booniehat (Green) | H_42_EPOCH | Booniehat (Green) | 0 | 10 | 0 | 1 | |
Booniehat (Sand) | H_43_EPOCH | Booniehat (Sand) | 0 | 10 | 0 | 1 | |
Booniehat (Dirty) | H_44_EPOCH | Booniehat (Dirty) | 0 | 10 | 0 | 1 | |
Booniehat (AAF) | H_45_EPOCH | Booniehat [AAF] | 0 | 10 | 0 | 1 | |
Booniehat (MTP) | H_46_EPOCH | Booniehat (MTP) | 0 | 10 | 0 | 1 | |
Cap (Red) | H_47_EPOCH | Cap (Red) | 0 | 4 | 0 | 1 | |
Cap (Blue) | H_48_EPOCH | Cap (Blue) | 0 | 4 | 0 | 1 | |
Cap (Olive) | H_49_EPOCH | Cap (Olive) | 0 | 4 | 0 | 1 | |
Cap (Olive, Headset) | H_50_EPOCH | Cap (Olive, Headset) | 0 | 4 | 0 | 1 | |
Cap (Tan) | H_51_EPOCH | Cap (Tan) | 0 | 4 | 0 | 1 | |
Cap (Black) | H_52_EPOCH | Cap (Black) | 0 | 4 | 0 | 1 | |
Cap (CMMG) | H_53_EPOCH | Cap (CMMG) | 0 | 4 | 0 | 1 | |
Cap (OPFOR) | H_54_EPOCH | Cap [OPFOR] | 0 | 4 | 0 | 1 | |
Cap (US MTP) | H_55_EPOCH | Cap (US MTP) | 0 | 4 | 0 | 1 | |
Cap (UK) | H_56_EPOCH | Cap (UK) | 0 | 4 | 0 | 1 | |
Cap (Green) | H_57_EPOCH | Cap (Green) | 0 | 4 | 0 | 1 | |
Cap (BI) | H_58_EPOCH | Cap (BI) | 0 | 4 | 0 | 1 | |
Cap (AAF) | H_59_EPOCH | Cap [AAF] | 0 | 4 | 0 | 1 | |
Cap (ION) | H_60_EPOCH | Cap (ION) | 0 | 4 | 0 | 1 | |
Rangemaster Cap | H_61_EPOCH | Rangemaster Cap | 0 | 8 | 0 | 1 | |
Bandanna (Surfer) | H_62_EPOCH | Bandanna (Surfer) | 0 | 8 | 0 | 1 | |
Bandanna (Khaki) | H_63_EPOCH | Bandanna (Khaki) | 0 | 8 | 0 | 1 | |
Bandanna (Headset) | H_64_EPOCH | Bandanna (Headset) | 0 | 8 | 0 | 1 | |
Bandanna (Coyote) | H_65_EPOCH | Bandanna (Coyote) | 0 | 8 | 0 | 1 | |
Bandanna (Sage) | H_66_EPOCH | Bandanna (Sage) | 0 | 8 | 0 | 1 | |
Bandanna (Black) | H_67_EPOCH | Bandanna (Black) | 0 | 8 | 0 | 1 | |
Bandanna (Woodland) | H_68_EPOCH | Bandanna (Woodland) | 0 | 8 | 0 | 1 | |
Bandanna (MTP) | H_69_EPOCH | Bandanna (MTP) | 0 | 8 | 0 | 1 | |
Shemag (Olive) | H_70_EPOCH | Shemag (Olive) | 0 | 6 | 0 | 1 | |
Beret (Black) | H_71_EPOCH | Beret (Black) | 0 | 6 | 0 | 1 | |
Beret (CSAT) | H_72_EPOCH | Beret [CSAT] | 0 | 6 | 0 | 1 | |
Beret (NATO) | H_73_EPOCH | Beret [NATO] | 0 | 6 | 0 | 1 | |
Beanie | H_74_EPOCH | Beanie | 0 | 6 | 0 | 1 | |
Beanie (Khaki) | H_75_EPOCH | Beanie (Khaki) | 0 | 6 | 0 | 1 | |
Beanie (Green) | H_76_EPOCH | Beanie (Green) | 0 | 6 | 0 | 1 | |
Beanie (Sage) | H_77_EPOCH | Beanie (Sage) | 0 | 6 | 0 | 1 | |
Straw Hat | H_78_EPOCH | Straw Hat | 0 | 6 | 0 | 1 | |
Straw hat (Dark) | H_79_EPOCH | Straw hat (Dark) | 0 | 6 | 0 | 1 | |
Hat (Blue) | H_80_EPOCH | Hat (Blue) | 0 | 6 | 0 | 1 | |
Hat (Brown) | H_81_EPOCH | Hat (Brown) | 0 | 6 | 0 | 1 | |
Hat (Camo) | H_82_EPOCH | Hat (Camo) | 0 | 6 | 0 | 1 | |
Hat (Gray) | H_83_EPOCH | Hat (Gray) | 0 | 6 | 0 | 1 | |
Hat (Checker) | H_84_EPOCH | Hat (Checker) | 0 | 6 | 0 | 1 | |
Hat (Tan) | H_85_EPOCH | Hat (Tan) | 0 | 6 | 0 | 1 | |
Military Cap (Urban) | H_86_EPOCH | Military Cap (Urban) | 0 | 6 | 0 | 1 | |
Military Cap (Russia) | H_87_EPOCH | Military Cap (Russia) | 0 | 6 | 0 | 1 | |
Military Cap (Gray) | H_88_EPOCH | Military Cap (Gray) | 0 | 6 | 0 | 1 | |
Military Cap (AAF) | H_89_EPOCH | Military Cap [AAF] | 0 | 6 | 0 | 1 | |
Military Cap (Blue) | H_90_EPOCH | Military Cap (Blue) | 0 | 6 | 0 | 1 | |
Military Cap (Hex) | H_91_EPOCH | Military Cap (Hex) | 0 | 6 | 0 | 1 | |
Military Cap (MTP) | H_92_EPOCH | Military Cap (MTP) | 0 | 6 | 0 | 1 | |
Racing Helmet (Fuel) | H_93_EPOCH | Racing Helmet (Fuel) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Bluking) | H_94_EPOCH | Racing Helmet (Bluking) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Redstone) | H_95_EPOCH | Racing Helmet (Redstone) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Vrana) | H_96_EPOCH | Racing Helmet (Vrana) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Black) | H_97_EPOCH | Racing Helmet (Black) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Blue) | H_98_EPOCH | Racing Helmet (Blue) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Green) | H_99_EPOCH | Racing Helmet (Green) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Red) | H_100_EPOCH | Racing Helmet (Red) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (White) | H_101_EPOCH | Racing Helmet (White) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Yellow) | H_102_EPOCH | Racing Helmet (Yellow) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Orange) | H_103_EPOCH | Racing Helmet (Orange) | 0 | 50 | 5 | 0.5 | |
Marshal Cap | H_104_EPOCH | Marshal Cap | 0 | 8 | 0 | 1 | |
Scary Wolf Mask | wolf_mask_epoch | Scary Wolf Mask | 0 | 40 | 0 | 0.5 | |
Scary Pumpkin Mask | pkin_mask_epoch | Scary Pumpkin Mask | 0 | 40 | 0 | 0.5 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Chest Rigs[ | ]
Item : | Class : | Name : | Maximum Load : | Weight : | Armor : | PassThrough : | |
---|---|---|---|---|---|---|---|
Rangemaster Belt | V_1 | Rangemaster Belt | 80 | 20 | 0 | 1 | |
Khaki Slash Bandolier | V_2 | Slash Bandolier (Khaki) | 80 | 20 | 0 | 1 | |
Coyote Slash Bandolier | V_3 | Slash Bandolier (Coyote) | 80 | 20 | 0 | 1 | |
Green Slash Bandolier | V_4 | Slash Bandolier (Green) | 80 | 20 | 0 | 1 | |
Black Slash Bandolier | V_5 | Slash Bandolier (Black) | 80 | 20 | 0 | 1 | |
Green Carrier Lite | V_6 | Carrier Lite (Green) | 210 | 60 | 10 | 0.5 | |
Green Carrier Rig | V_7 | Carrier Rig (Green) | 210 | 80 | 15 | 0.5 | |
Green Carrier Rig | V_8 | Carrier Rig (Green) | 210 | 80 | 15 | 0.5 | |
Green Carrier GL Rig | V_9 | Carrier GL Rig (Green) | 210 | 80 | 50 | 0.7 | |
Khaki Chest Rig | V_10 | Chest Rig (Khaki) | 210 | 20 | 0 | 1 | |
Green Chest Rig | V_11 | Chest Rig (Green) | 210 | 20 | 0 | 1 | |
Black Fighter Chestrig | V_12 | Fighter Chestrig (Black) | 210 | 20 | 0 | 1 | |
Khaki Tactical Vest | V_13 | Tactical Vest (Khaki) | 150 | 40 | 10 | 1 | |
Brown Tactical Vest | V_14 | Tactical Vest (Brown) | 150 | 40 | 10 | 1 | |
Olive Tactical Vest | V_15 | Tactical Vest (Olive) | 150 | 40 | 10 | 1 | |
Black Tactical Vest | V_16 | Tactical Vest (Black) | 150 | 40 | 10 | 1 | |
LBV Harness | V_17 | LBV Harness | 210 | 40 | 0 | 0.5 | |
LBV Grenadier Harness | V_18 | LBV Grenadier Harness | 180 | 20 | 0 | 0.5 | |
NATO Rebreather | V_19 | Rebreather [NATO] | 80 | 80 | 10 | 1 | |
CSAT Rebreather | V_20 | Rebreather [CSAT] | 80 | 80 | 10 | 1 | |
Olive Slash Bandolier | V_21 | Slash Bandolier (Olive) | 80 | 20 | 0 | 1 | |
Black Carrier Lite | V_22 | Carrier Lite (Black) | 210 | 60 | 10 | 0.5 | |
Green Carrier Special Rig | V_23 | Carrier Special Rig (Green) | 150 | 100 | 20 | 0.1 | |
Olive Fighter Chestrig | V_24 | Fighter Chestrig (Olive) | 210 | 20 | 0 | 1 | |
Camo Tactical Vest | V_25 | Tactical Vest (Camo) | 150 | 40 | 10 | 1 | |
Police Tactical Vest | V_26 | Tactical Vest (Police) | 150 | 60 | 50 | 0.7 | |
Raven Vest | V_27 | Raven Vest | 150 | 60 | 10 | 0.5 | |
Camouflaged Vest | V_28 | Camouflaged Vest | 150 | 40 | 10 | 1 | |
Gray LBV Harness | V_29 | LBV Harness (Gray) | 210 | 40 | 0 | 0.5 | |
Gray LBV Grenadier Harness | V_30 | LBV Grenadier Harness (Gray) | 180 | 20 | 0 | 0.5 | |
ELBV Harness | V_31 | ELBV Harness | 240 | 40 | 0 | 0.5 | |
Gray ELBV Harness | V_32 | ELBV Harness (Gray) | 240 | 40 | 0 | 0.5 | |
Digi GA Carrier Lite | V_33 | GA Carrier Lite (Digi) | 210 | 60 | 10 | 0.5 | |
Digi GA Carrier Rig | V_34 | GA Carrier Rig (Digi) | 180 | 60 | 15 | 0.5 | |
Digi GA Carrier GL Rig | V_35 | GA Carrier GL Rig (Digi) | 180 | 60 | 50 | 0.7 | |
AAF Rebreather | V_36 | Rebreather [AAF] | 80 | 80 | 10 | 1 | |
US Plate Carrier Rig | V_37 | US Plate Carrier Rig (Kerry) | 210 | 60 | 15 | 0.5 | |
CTRG Plate Carrier Rig Mk.1 | V_38 | CTRG Plate Carrier Rig Mk.1 (Light) | 210 | 60 | 10 | 0.5 | |
CTRG Plate Carrier Rig Mk.2 | V_39 | CTRG Plate Carrier Rig Mk.2 (Heavy) | 210 | 80 | 15 | 0.5 | |
Stavrou Tactical Vest | V_40 | Tactical Vest (Stavrou) | 150 | 40 | 10 | 1 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Back-Packs[ | ]
Item : | Class : | Name : | Maximum Load : | Weight : | |
---|---|---|---|---|---|
Small Red Backpack | smallbackpack_red | Small Backpack Red | 160 | 10 | |
Small Green Backpack | smallbackpack_green | Small Backpack Green | 160 | 10 | |
Small Teal Backpack | smallbackpack_teal | Small Backpack Teal | 160 | 10 | |
Small Pink Backpack | smallbackpack_pink | Small Backpack Pink | 160 | 10 | |
Khaki Assault Pack | B_AssaultPack_khk | Assault Pack (Khaki) | 160 | 20 | |
Digi Assault Pack | B_AssaultPack_dgtl | Assault Pack (Digi) | 160 | 20 | |
Green Assault Pack | B_AssaultPack_rgr | Assault Pack (Green) | 160 | 20 | |
Sage Assault Pack | B_AssaultPack_sgg | Assault Pack (Sage) | 160 | 20 | |
Coyote Assault Pack | B_AssaultPack_cbr | Assault Pack (Coyote) | 160 | 20 | |
MTP Assault Pack | B_AssaultPack_mcamo | Assault Pack (MTP) | 160 | 20 | |
Hex Assault Pack | B_AssaultPack_ocamo | Assault Pack (Hex) | 160 | 20 | |
Green Kitbag | B_Kitbag_rgr | Kitbag (Green) | 280 | 50 | |
MTP Kitbag | B_Kitbag_mcamo | Kitbag (MTP) | 280 | 50 | |
Sage Kitbag | B_Kitbag_sgg | Kitbag (Sage) | 280 | 50 | |
Coyote Kitbag | B_Kitbag_cbr | Kitbag (Coyote) | 280 | 50 | |
Green Tactical Backpack | B_TacticalPack_rgr | Tactical Backpack (Green) | 240 | 40 | |
MTB Tactical Backpack | B_TacticalPack_mcamo | Tactical Backpack (MTP) | 240 | 40 | |
Hex Tactical Backpack | B_TacticalPack_ocamo | Tactical Backpack (Hex) | 240 | 40 | |
Black Tactical Backpack | B_TacticalPack_blk | Tactical Backpack (Black) | 240 | 40 | |
Olive Tactical Backpack | B_TacticalPack_oli | Tactical Backpack (Olive) | 240 | 40 | |
Khaki Field Pack | B_FieldPack_khk | Field Pack (Khaki) | 200 | 30 | |
Hex Field Pack | B_FieldPack_ocamo | Field Pack (Hex) | 200 | 30 | |
Urban Field Pack | B_FieldPack_oucamo | Field Pack (Urban) | 200 | 30 | |
Coyote Field Pack | B_FieldPack_cbr | Field Pack (Coyote) | 200 | 30 | |
Black Field Pack | B_FieldPack_blk | Field Pack (Black) | 200 | 30 | |
Olive Field Pack | B_FieldPack_oli | Field Pack (Olive) | 200 | 30 | |
Hex Carryall Backpack | B_Carryall_ocamo | Carryall Backpack (Hex) | 320 | 60 | |
Urban Carryall Backpack | B_Carryall_oucamo | Carryall Backpack (Urban) | 320 | 60 | |
MTP Carryall Backpack | B_Carryall_mcamo | Carryall Backpack (MTP) | 320 | 60 | |
Khaki Carryall Backpack | B_Carryall_khk | Carryall Backpack (Khaki) | 320 | 60 | |
Coyote Carryall Backpack | B_Carryall_cbr | Carryall Backpack (Coyote) | 320 | 60 | |
Olive Carryall Backpack | B_Carryall_oli | Carryall Backpack (Olive) | 320 | 60 | |
Parachute | B_Parachute | Steerable Parachute | 0 | 120 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Inventory[ | ]
WIP
WIP
Map
Watch
GPS
Compass
Radio
Rangefinder
Binoculars
Weapons[ | ]
Here are the complete lists of the weaponry in the Epoch Mod..
All with full stats.
Item : | Class : | Weight : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|
Hatchet | Hatchet | 20 | 0 | no | Swing | |
Chainsaw | ChainSaw | 80 | 0 | no | Swing | |
Crude Hatchet | CrudeHatchet | 20 | 0 | no | Swing | |
Kruhm | MeleeSword | 50 | 0 | no | Swing | |
Maul | MeleeMaul | 50 | 0 | no | Swing | |
Wood Club | WoodClub | 50 | 0 | no | Swing | |
Fishing Rod | MeleeRod | 50 | 0 | no | Swing | |
Plunger | Plunger | 50 | 0 | no | Swing | |
Sledgehammer | MeleeSledge | 50 | 0 | no | Swing |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
Ruger | Ruger_pistol | Ruger .22 | 40 | 0.1 | 0m | 600 rpm | No | 10rnd_22X44_magazine | |
1911 | 1911_pistol | 1911 | 20 | 0.1 | 0m | 600 rpm | No | 9rnd_45X88_magazine | |
ACP-C2 | Hgun_ACPC2_F | ACP-C2 .45 | 20 | 0.2 | 0m | 462 rpm | No | 9Rnd_45ACP_Mag | |
P7 | Hgun_P07_F | P07 9 mm | 20 | 0.1 | 0m | 462 rpm | No | 16Rnd_9x21_Mag 30Rnd_9x21_Mag | |
4-five | Hgun_Pistol_heavy_01_F | 4-five .45 | 40 | 0.3 | 0m | 600 rpm | No | 11Rnd_45ACP_Mag | |
Zubr | Hgun_Pistol_heavy_02_F | Zubr .45 | 40 | 0.3 | 0m | 230 rpm | No | 6Rnd_45ACP_Cylinder | |
Rook-40 | Hgun_Rook40_F | Rook-40 9 mm | 20 | 0.2 | 0m | 600 rpm | No | 16Rnd_9x21_Mag 30Rnd_9x21_Mag | |
Starter Pistol | Hgun_Pistol_Signal_F | Starter Pistol | 20 | 0.1 | 0m | 240 rpm | No | 6Rnd_GreenSignal_F 6Rnd_RedSignal_F |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
Sting 9mm | SMG_02_F | Sting 9 mm | 60 | 0.4 | 600m | 1100 rpm | No | 30Rnd_9x21_Mag | |
Vermin | SMG_01_F | Vermin SMG .45 ACP | 40 | 0.3 | 0m | 1200 rpm | No | 30Rnd_45ACP_Mag_SMG_01 30Rnd_45ACP_Mag_SMG_01_tracer | |
PDW2000 | Hgun_PDW2000_F | PDW2000 9 mm | 40 | 0.2 | 600m | 1100 rpm | No | 30Rnd_9x21_Mag 16Rnd_9x21_Mag |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
Katiba | Arifle_Katiba_F | Katiba 6.5 mm | 100 | 0.4 | 1000m | 800 rpm | No | 30Rnd_65x39_caseless_green 30Rnd_65x39_caseless_green_mag_Tracer | |
Katiba Carbine | Arifle_Katiba_C_F | Katiba Carbine 6.5 mm | 80 | 0.3 | 1000m | 800 rpm | No | 30Rnd_65x39_caseless_green 30Rnd_65x39_caseless_green_mag_Tracer | |
Katiba Granade launcher | Arifle_Katiba_GL_F | Katiba GL 6.5 mm | 120 | 0.5 | 1000m | 800 rpm | No | 30Rnd_65x39_caseless_green 30Rnd_65x39_caseless_green_mag_Tracer | |
MK20 F | Arifle_Mk20_F | Mk20 5.56 mm (C ) | 80 | 0.4 | 1000m | 857 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
MK20 CF | Arifle_Mk20C_F | Mk20C 5.56 mm (C) | 60 | 0.3 | 1000m | 857 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
MK20 EGLM | Arifle_Mk20_GL | Mk20 EGLM 5.56 mm (C) | 100 | 0.5 | 1000m | 857 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
MXC | Arifle_MXC_F | MXC 6.5 mm | 80 | 0.4 | 1000m | 625 rpm | No | 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
MX_F | Arifle_MX_F | MX 6.5 mm | 100 | 0.5 | 1000m | 625 rpm | No | 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
MX 3GL | Arifle_MX_GL_F | MX 3GL 6.5 mm | 120 | 0.6 | 1000m | 625 rpm | No | 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
SDAR | Arifle_SDAR_F | SDAR 5.56 mm | 80 | 0.4 | 0 | [S,600] [B,667] [F,750] rpm | Yes | 20Rnd_556x45_UW_mag 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
TRG-21 | Arifle_TRG21 | TRG-21 5.56 mm | 60 | 0.4 | 1000m | 750 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
TRG-20_F | Arifle_TRG20_F | TRG-20 5.56 mm | 40 | 0.3 | 1000m | 750 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
TRG21_GL_F | Arifle_TRG21_GL_F | TRG-21 GL 5.56 mm | 80 | 0.5 | 1000m | 750 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
AKM | AKM_EPOCH | AKM 7.62 mm | 120 | 0.65 | 800 | 675 rpm | No | 30Rnd_762x39_Mag | |
m4a3 | [m4a3_EPOCH | M4a3 5.56 mm | 50 | 0.55 | 1000 | 845 rpm | No | 30Rnd_556x45_Stanag
30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 20Rnd_556x45_UW_mag | |
m16 | m16_EPOCH | M16 5.56 mm | 100 | 0.55 | 1000 | 800 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 20Rnd_556x45_UW_mag | |
m16Red | m16Red_EPOCH | M16 5.56 mm | 100 | 0.55 | 1000 | 800 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 20Rnd_556x45_UW_mag | |
Rollins Rifle | Rollins_F | Rollins Rifle | 60 | 0.5 | 0m | 84 rpm | No | 5Rnd_rollins_mag | |
Speargun | Speargun | Rifle | 80 | 1 | 30m | 625 rpm | Yes | spear_magazine |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
MK200 | LMG_Mk200_F | MK200 6.5 mm | 140 | 0.7 | 1400m | 800 rpm | No | 200Rnd_65x39_cased_Box 200Rnd_65x39_cased_Box_Tracer 30Rnd_65x39_caseless_mag_Tracer | |
MX SW | Arifle_MX_SW | MX SW 6.5 mm | 120 | 0.6 | 1000m | 625 rpm | No | 100Rnd_65x39_caseless_mag_Tracer 100Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
Zafir | LMG_Zafir_F | Zafir 7.62 mm | 160 | 0.8 | 1200m | 952 rpm | No | 150Rnd_762x51_Box 150Rnd_762x51_Box_Tracer | |
M249 | m249_EPOCH | M249 5.56 mm | 140 | 0.5 | 1000 | 1000 rpm | No | 200Rnd_556x45_M249 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 30Rnd_556x45_Stanag | |
M249 Tan | m249Tan_EPOCH | M249 Tan 5.56 mm | 140 | 0.5 | 1000 | 1000 rpm | No | 200Rnd_556x45_M249 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 30Rnd_556x45_Stanag |
Item : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|
MXM | MXM 6.5 mm | 120 | 0.6 | 1000m | 660 rpm | No | 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
Rahim | Rahim 7.62 mm | 100 | 0.5 | 1200m | 697 rpm | No | 10Rnd_762x54_Mag | |
Mk18 ABR | Mk18 ABR 7.62 mm | 140 | 0.7 | 1200m | 705 rpm | No | 20Rnd_762x51_Mag | |
Mk-I EMR | Mk-I EMR 7.62mm | 160 | 0.8 | 1600m | 600 rpm | No | 20Rnd_762x51_Mag | |
Mk 14 | Mk14 7.62mm | 120 | 0.8 | 1600m | 705 rpm | No | 20Rnd_762x51_Mag | |
ASP-1 Kir | ASP-1 Kir 12.7mm | 120 | 0.7 | 600m | 600 rpm | No | 10Rnd_127x54_Mag | |
Cyrus | Cyrus 9.3 mm | 160 | 0.8 | 1800m | 300 rpm | No | 10Rnd_93x64_DMR_05_Mag |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
GM6 Lynx | srifle_GM6_F | GM6 Lynx 12.7 mm | 200 | 1 | 2000m | 80 rpm | No | 5Rnd_127x108_Mag 5Rnd_127x108_APDS_Mag | |
M320 LRR | srifle_LRR_F | M320 LRR .408 | 180 | 0.9 | 2000m | 40 rpm | No | 7Rnd_408_Mag | |
m107 | m107_EPOCH | M107 | 200 | 1 | 2000 | 40 rpm | No | 5Rnd_127x108_Mag 5Rnd_127x108_APDS_Mag | |
m107Tan | m107Tan_EPOCH | M107 | 200 | 1 | 2000 | 40 rpm | No | 5Rnd_127x108_Mag 5Rnd_127x108_APDS_Mag |
Item : | Class : | Direct Hit : | Indirect Hit : | Hit Range : | Weight : | |
---|---|---|---|---|---|---|
RGO_Frag_Grenade | HandGrenade | 8 | 8 | 6 | 10 | |
RGN_Mini_Grenade | MiniGrenade | 6 | 6 | 4 | 6 | |
ATMine | ATMine | 2000 | 2000 | 1 | 80 | |
APERS_Mine | APERSMine | 10 | 10 | 5 | 20 | |
APERS_Bounding_Mine | APERSBoundingMine | 20 | 20 | 20 | 20 | |
APERS_Tripwire_Mine | APERSTripMine | 15 | 15 | 10 | 20 | |
M6_SLAM_Mine | SLAMDirectionalMine | 1000 | 1000 | 10 | 20 | |
Claymore_Charge | ClaymoreDirectionalMine | 40 | 40 | 30 | 20 | |
Explosive_Satchel | SatchelCharge | 3000 | 3000 | 5 | 80 | |
Explosive_Charge | DemoCharge_Remote | 1000 | 1000 | 3 | 20 |
- Flashlight
- Laser Pointer
- Suppressors
- Scopes
Ammunition[ | ]
Here are the complete lists of the Ammunition in the Epoch Mod..
All with full stats.
Item : | Class : | Name : | Init Speed : | Typical Speed : | Hit : | Indirec tHit : | Indirect HitRange : | Weight : | Count : | |
---|---|---|---|---|---|---|---|---|---|---|
10rnd_22X44_magazine | 10rnd_22X44 magazine | 10Rnd .22 magazine | 700 | 100 | 3.5 | 0 | 0 | 8 | 10 | |
9rnd_45X88_magazine | 9rnd_45X88 magazine | 9Rnd .45 magazine | 700 | 200 | 5.5 | 0 | 0 | 8 | 9 | |
9mm 30Rnd Mag | 30Rnd_9x21 Mag | 9mm 30Rnd Mag | 370 | 380 | 6 | 0 | 0 | 10 | 30 | |
30Rnd_9x21_Mag | 16Rnd_9x21 Mag | 9mm 16Rnd Mag | 410 | 380 | 6 | 0 | 0 | 6 | 16 | |
9Rnd_45ACP_Mag | 9Rnd_45ACP Mag | .45 ACP 9Rnd Mag | 280 | 280 | 8 | 0 | 0 | 6 | 9 | |
11Rnd_45ACP_Mag | 11Rnd_45ACP Mag | .45 ACP 11Rnd Mag | 380 | 280 | 8 | 0 | 0 | 7 | 11 | |
6Rnd_45ACP_Cylinder | 6Rnd_45ACP Cylinder | .45 ACP 6Rnd Cylinder | 420 | 280 | 8 | 0 | 0 | 4 | 6 | |
6Rnd_GreenSignal_F | 6Rnd GreenSignal_F | 6Rnd Signal Cylinder (Green) | 240 | 380 | 0 | 0 | 0 | 12 | 6 | |
6Rnd_RedSignal_F | 6Rnd RedSignal_F | 6Rnd Signal Cylinder (Red) | 240 | 380 | 0 | 0 | 0 | 12 | 6 | |
Small energy pack | EnergyPack | Small energy pack | 420 | 280 | 0 | 0 | 0 | 4 | 10 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Item : | Class : | Name : | Init Speed : | Typical Speed : | Hit : | Indirec tHit : | Indirect HitRange : | Weight : | Count : | |
---|---|---|---|---|---|---|---|---|---|---|
30Rnd_65x39_caseless_mag | 30Rnd_65x39 caseless_mag | 6.5mm 30Rnd STANAG Mag | 800 | 820 | 10 | 0 | 0 | 10 | 30 | |
30Rnd_65x39_caseless_mag_Tracer | 30Rnd_65x39 caseless_mag_Tracer | 6.5mm 30Rnd Tracer (Red) Mag | 800 | 820 | 10 | 0 | 0 | 10 | 30 | |
100Rnd_65x39_caseless_mag | 100Rnd_65x39 caseless_mag | 6.5mm 100Rnd Belt Case | 880 | 820 | 10 | 0 | 0 | 20 | 100 | |
100Rnd_65x39_caseless_mag_Tracer | 100Rnd_65x39 caseless_mag_Tracer | 6.5mm 100Rnd Tracer (Red) Belt Case | 880 | 820 | 10 | 0 | 0 | 20 | 100 | |
200Rnd_65x39_cased_Box | 200Rnd_65x39 cased_Box | 6.5mm 200Rnd Belt | 920 | 820 | 10 | 0 | 0 | 40 | 200 | |
200Rnd_65x39_cased_Box_Tracer | 200Rnd_65x39 cased_Box_Tracer | 6.5mm 200Rnd Belt Tracer (Yellow) | 920 | 820 | 10 | 0 | 0 | 40 | 200 | |
150Rnd_762x51_Box | 150Rnd 762x51_Box | 7.62mm_150Rnd Box | 860 | 800 | 12 | 0 | 0 | 40 | 150 | |
150Rnd_762x51_Box_Tracer | 150Rnd_762x51 Box_Tracer | 7.62mm 150Rnd Tracer (Green) Box | 860 | 800 | 12 | 0 | 0 | 40 | 150 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Item : | Class : | Name : | Init Speed : | Typical Speed : | Hit : | Indirec tHit : | Indirect HitRange : | Weight : | Count : | |
---|---|---|---|---|---|---|---|---|---|---|
spear_magazine | spear_magazine | Spear round | 100 | 185 | 10 | 0 | 0 | 2 | 1 | |
30Rnd_556x45_Stanagg | 30Rnd_556x45 Stanag | 5.56mm 30rnd STANAG Mag | 920 | 920 | 8 | 0 | 0 | 8 | 30 | |
0Rnd_556x45_Stanag_Tracer_Red) | 30Rnd_556x45 Stanag_Tracer_Red | 5.56mm 30rnd Tracer (Red) Mag | 920 | 920 | 8 | 0 | 0 | 8 | 30 | |
30Rnd_556x45_Stanag_Tracer_Green | 30Rnd_556x45 Stanag_Tracer_Green | 5.56mm 30rnd Tracer (Green) Mag | 920 | 920 | 8 | 0 | 0 | 8 | 30 | |
30Rnd_556x45_Stanag_Tracer_Yellow | 30Rnd_556x45 Stanag_Tracer_Yellow | 5.56mm 30rnd Tracer (Yellow) Mag | 920 | 920 | 8 | 0 | 0 | 8 | 30 | |
5.56mm 20Rnd Dual Purpose Mag | 20Rnd_556x45 UW_mag | 5.56mm 20Rnd Dual Purpose Mag | 270 | 270 | 8 | 0 | 0 | 6 | 20 | |
20Rnd_556x45_UW_ma | 30Rnd_65x39 caseless_mag | 6.5mm 30Rnd STANAG Mag | 800 | 820 | 10 | 0 | 0 | 10 | 30 | |
30Rnd_65x39_caseless_green | 30Rnd_65x39 caseless_green | 6.5mm 30Rnd Caseless Mag | 90 | 820 | 10 | 0 | 0 | 10 | 30 | |
30Rnd_65x39_caseless_mag_Tracer | 30Rnd_65x39 caseless_mag_Tracer | 6.5mm 30Rnd Tracer (Red) Mag | 800 | 820 | 10 | 0 | 0 | 10 | 30 | |
30Rnd_65x39_caseless_green_mag_Trac | 30Rnd_65x39 caseless green_mag_Tracer | 6.5mm 30Rnd Tracer (Green) Mag | 900 | 820 | 10 | 0 | 0 | 10 | 30 | |
30Rnd_9x21_Mag | 30Rnd_9x21 Mag | 9mm 30Rnd Mag | 370 | 380 | 6 | 0 | 0 | 10 | 30 | |
16Rnd_9x21_Mag | 16Rnd_9x21 Mag | 9mm 16Rnd Mag | 410 | 380 | 6 | 0 | 0 | 6 | 16 | |
30Rnd_45ACP_Mag_SMG_01 | 30Rnd_45ACP Mag_SMG_01 | .45 ACP 30Rnd Vermin Mag | 280 | 280 | 8 | 0 | 0 | 10 | 30 | |
30Rnd_45ACP_Mag_SMG_01_Tracer_Green | 30Rnd_45ACP_Mag SMG_01_Tracer_Green | .45 30Rnd Vermin Tracers (Green) Mag | 280 | 280 | 8 | 0 | 0 | 10 | 30 | |
5Rnd_rollins_mag | 5Rnd_rollins_mag | Rollins magazine | 795 | 820 | 10 | 0 | 0 | 3 | 5 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Item : | Class : | Name : | Init Speed : | Typical Speed : | Hit : | Indirec tHit : | Indirect HitRange : | Weight : | Count : | |
---|---|---|---|---|---|---|---|---|---|---|
20Rnd_762x51_Mag | 20Rnd_762x51 Mag | 7.62mm 20Rnd Mag | 850, | 800 | 12 | 0 | 0 | 12 | 20 | |
7Rnd_408_Mag | 7Rnd_408 Mag | .408 7Rnd LRR Mag | 910 | 910 | 20 | 0 | 0 | 12 | 7 | |
5Rnd_127x108_Mag | 5Rnd_127x108 Mag | 12.7mm 5Rnd Mag | 820 | 820 | 30 | 0 | 0 | 14 | 5 | |
10Rnd_762x51_Mag | 10Rnd_762x51 Mag | 7.62mm 10Rnd Mag | 830 | 800 | 12 | 0 | 0 | 8 | 10 | |
5Rnd_127x108_APDS_Mag | 5Rnd_127x108 APDS_Mag | 12.7mm 5Rnd APDS Mag | 1060 | 1060 | 60 | 0 | 0 | 14 | 5 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Item : | Class : | Name : | Init Speed : | Typical Speed : | Hit : | Indirec tHit : | Indirect HitRange : | Weight : | Count : | |
---|---|---|---|---|---|---|---|---|---|---|
3Rnd_HE_Grenade_shell | 3Rnd_HE Grenade_shell | 40mm 3Rnd HE Grenade | 80 | 185 | 100 | 8 | 6 | 12 | 3 | |
1Rnd_Smoke_Grenade_shell) | 1Rnd_Smoke Grenade_shell | Smoke Round (White) | 80 | 22 | 0 | 0 | 0.2 | 4 | 1 | |
3Rnd 3GL Smoke Rounds (White) | 3Rnd_Smoke Grenade_shell | 3Rnd 3GL Smoke Rounds (White) | 80 | 22 | 0 | 0 | 0.2 | 12 | 3 | |
1Rnd_SmokeRed_Grenade_shell | 1Rnd_SmokeRed Grenade_shell | Smoke Round (Red) | 80 | 22 | 0 | 0 | 0.2 | 4 | 1 | |
3Rnd_SmokeRed_Grenade_shell | 3Rnd_SmokeRed Grenade_shell | 3Rnd 3GL Smoke Rounds (Red) | 80 | 22 | 0 | 0 | 0.2 | 12 | 3 | |
1Rnd_SmokeGreen_Grenade_shell | 1Rnd_SmokeGreen Grenade_shell | Smoke Round (Green) | 80 | 22 | 0 | 0 | 0.2 | 4 | 1 | |
3Rnd_SmokeGreen_Grenade_shell | 3Rnd_SmokeGreen Grenade_shell | 3Rnd 3GL Smoke Rounds (Green) | 80 | 22 | 0 | 0 | 0.2 | 12 | 3 | |
1Rnd_SmokeYellow_Grenade_shell | 1Rnd_SmokeYellow Grenade_shell | Smoke Round (Yellow) | 80 | 22 | 0 | 0 | 0.2 | 4 | 1 | |
3Rnd_SmokeYellow_Grenade_shell | 3Rnd_SmokeYellow Grenade_shell | 3Rnd 3GL Smoke Rounds (Yellow) | 80 | 22 | 0 | 0 | 0.2 | 12 | 3 | |
1Rnd_SmokePurple_Grenade_shell | 1Rnd_SmokePurple Grenade_shell | Smoke Round (Purple) | 80 | 22 | 0 | 0 | 0.2 | 4 | 1 | |
3Rnd_SmokePurple_Grenade_shell | 3Rnd_SmokePurple Grenade_shell | 3Rnd 3GL Smoke Rounds (Purple) | 80 | 22 | 0 | 0 | 0.2 | 12 | 3 | |
1Rnd_SmokeBlue_Grenade_shell | 1Rnd_SmokeBlue Grenade_shell | Smoke Round (Blue) | 80 | 22 | 0 | 0 | 0.2 | 4 | 1 | |
3Rnd_SmokeBlue_Grenade_shell | 3Rnd_SmokeBlue Grenade_shell | 3Rnd 3GL Smoke Rounds (Blue) | 80 | 22 | 0 | 0 | 0.2 | 12 | 3 | |
1Rnd_SmokeOrange_Grenade_shell | 1Rnd_SmokeOrange Grenade_shell | Smoke Round (Orange) | 80 | 22 | 0 | 0 | 0.2 | 4 | 1 | |
3Rnd_SmokeOrange_Grenade_shell | 3Rnd_SmokeOrange Grenade_shell | 3Rnd 3GL Smoke Rounds (Orange) | 80 | 22 | 0 | 0 | 0.2 | 12 | 3 | |
UGL_FlareWhite_F | UGL FlareWhite_F | Flare Round (White) | 80 | 900 | 5 | 2 | 0.2 | 4 | 1 | |
3Rnd_UGL_FlareWhite_F | 3Rnd_UGL FlareWhite_F | 3Rnd 3GL Flares (White) | 80 | 900 | 5 | 2 | 0.2 | 12 | 3 | |
UGL_FlareGreen_F | UGL FlareGreen_F | Flare Round (Green) | 80 | 900 | 5 | 2 | 0.2 | 4 | 1 | |
3Rnd_UGL_FlareGreen_F) | 3Rnd_UGL FlareGreen_F | 3Rnd 3GL Flares (Green) | 80 | 900 | 5 | 2 | 0.2 | 12 | 3 | |
UGL_FlareRed_F | UGL FlareRed_F | Flare Round (Red) | 80 | 900 | 5 | 2 | 0.2 | 4 | 1 | |
3Rnd_UGL_FlareRed_F | 3Rnd_UGL FlareRed_F | 3Rnd 3GL Flares (Red) | 80 | 900 | 5 | 2 | 0.2 | 12 | 3 | |
UGL_FlareYellow_F | UGL FlareYellow_F | Flare Round (Yellow) | 80 | 900 | 5 | 2 | 0.2 | 4 | 1 | |
3Rnd_UGL_FlareYellow_F | 3Rnd_UGL FlareYellow_F | 3Rnd 3GL Flares (Yellow) | 80 | 900 | 5 | 2 | 0.2 | 12 | 3 | |
UGL_FlareCIR_F | UGL FlareCIR_F | Flare Round (IR) | 80 | 900 | 5 | 2 | 0.2 | 4 | 1 | |
3Rnd_UGL_FlareCIR_F | 3Rnd_UGL FlareCIR_F | 3Rnd 3GL Flares (IR) | 80 | 900 | 5 | 2 | 0.2 | 12 | 3 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
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Server Setup & Information[ | ]
EpochMod.com Server Install Help Forum - http://epochmod.com/forum/index.php?/forum/62-server-install-help/
Don't forget to check out the pinned threads at the top of the forum and don't forget to use the search function - Your question may have already been answered :)
SteamCMD Overview - Contains evertything you need to know about SteamCMD - https://developer.valvesoftware.com/wiki/SteamCMD#Windows
SteamCMD Install Guide - Windows - https://developer.valvesoftware.com/wiki/SteamCMD#Windows
SteamCMD Install Guide - Linux - https://developer.valvesoftware.com/wiki/SteamCMD#Linux
Visual C++ Redistributable Packages for Visual Studio 2013 - http://www.microsoft.com/en-us/download/details.aspx?id=40784
This Redist is required on Windows installs due to the custom DLL's Epoch uses for various functions including connection to the RedisDB.
To host Arma 3 Epoch you require a dedicated server - whether you choose to rent an Arma 3 server from a Game Server Provider [GSP], rent/host your own Dedicated Server [DS] or purchase your own Dedicated Server and have it co-located is entirely up to you.
An Arma server rented from a GSP will already have the minimum requirements, performance will be dependant on the GSP, some have better equipped servers than others.
Recommended Dedicated Server Specifications:
CPU: | 3.0Ghz+ 4c4t Quad Core+ |
RAM: | 8GB+ |
HDD: | 512GB+ - Most Dedi's have 1TB+ HDD's these days, some have optional RAID. Remember you still need space for your OS and any mods you plan on using. |
SSD: | 120GB+ - SSD's are becoming more commonly available from DS companies and many people already have them in thier own dedicated servers. |
Network Link: | 100MBit+ - Most Dedi's come with a port speed of 1Gbit which is limited by your contract with them - 100/200/300Mbit throughput is common, 1Gbit is usually an extra cost over and above the basic rental of your dedicated server. |
Bandwidth: | 1TB+ / Month - Bandwidth requirement is dependant on everything you do with your dedicated server, 1TB/month is the absolute bare minimum I would recommend for running your own dedicated game server |
OS: | Linux or Windows Server 2008/2012 |
HDD or SSD? - Either or both, it depends on what is available to you - if you run the server + redis DB from an SSD your server load times may be faster, Arma is a CPU hungry game and overall it is CPU cycles (Ghz) that effects the server most.
Windows or Linux? - That is entirely up to you,.
Linux is a free open-source operating system, Arma3 support for linux is ever-increasing, Epoch already supports Linux.
Windows Server is available in two flavours that are supported by Arma3: 2008 or 2012. There have been mixed performance reports about which version is better regarding Arma hosting. With Windows you will have to pay a licencing fee to your host company, this cost varies but is usually around £/$/€ 20-40 per month ontop of your server rental cost. Some hosts will let you opt to install your own licenced edition of Windows Server on your dedicated server - This is not a cheap option as Windows Server 2008/2012 is fairly expensive to licence.
Download the latest public server files from the EpochMod.com website:
http://epochmod.com/download_server.php
The Client files are also required on the server, you can download those here:
http://epochmod.com/download.php
Optional Files for supported maps:
Bornholm v1.3:
http://www.armaholic.com/page.php?id=27056
AllInArmaTerrainPack / AIATP - (Required for Chernarus support):
http://epochmod.com/downloads/@allinarmaterrainpack_2015_01_01.zip.torrent (Torrent)
Foreword:
This guide is written on the basis that you have read every article above this in the wiki and have installed SteamCMD on your server already, for more information & links to SteamCMD see the Server Resources page.
DO NOT use your personal Steam account. Create a seperate account for your dedicated server.
Installing the standard Steam client onto a dedicated server is NOT RECOMMENDED due to the extra resources it uses.
Prerequisites:
Visual C++ Redistributable Package for Visual Studio 2013 installed on your system prior to going any further - http://www.microsoft.com/en-us/download/details.aspx?id=40784
SteamCMD installed on your system.
Required Files:
Epoch Server files - http://epochmod.com/download_server.php
Epoch Client files - http://epochmod.com/download.php
Optional Files:
Bornholm v1.3 see the Server Files section.
AIATP (Chernarus) see the Server Files section.
Arma 3 Epoch Server Install Guide:
- Create an installation directory for your Arma 3 Server installation:
Example: C:\Arma3Server\ (I will use this directory throughout this guide)
- Install Arma3 with SteamCMD:
Start SteamCMD with the following commandline options: steamcmd.exe +login <USERNAME> <PASSWORD> +force_install_dir "C:\Arma3Server" +app_update 233780 validate +quit Replace <USERNAME> & <PASSWORD> with your dedicated server's Steam account credentials. Wait for SteamCMD to complete it's download and validation of your installation.
- Install Epoch Client Files:
Extract the files from the Epoch_Client_VERSION.zip to your Arma3 Server directory > C:\Arma3Server\ (The filename will vary depending on the version released, but it will always begin with Epoch_Client* )
- Install Epoch Server Files:
Extract the files from the Epoch_Server_VERSION.zip to your Arma3 Server directory > C:\Arma3Server\ (The filename will vary depending on the version released, but it will always begin with Epoch_Server* )
- Setup your Database:
Open the C:\Arma3Server\DB folder and find the "redis.conf" file Edit this file - change ONLY the text after 'requirepass' (This will be your RedisDB password) Run the "start-redis.cmd" file Your database is now running - The Epoch Server will automatically generate the Database Tables it requires when you start your server :)
- Setup EpochServer.ini:
Open the C:\Arma3Server\@EpochHive folder. Edit the "EpochServer.ini" file.
[EpochServer] BattlEyePath = C:\Arma3Server\SC\BattlEye //Path to your Battleye filters folder InstanceID = NA123 // Epoch server Instance ID (used to keep server data seperate on the same database). LogAbuse = 1 // Logs potential database abuse 1 = simple logs 2 = verbose. IP = 127.0.0.1 // IP address to connect to Rcon generally the external IP of your server - Change this to your server's EXTERNAL IP address. Port = 2302 // Gameport your Arma 3 server will be running on - 2302 is the default port Password = changeme // Battleye rcon password - This is also set in the config.cfg file for your server - these need to match. [Redis] IP = 127.0.0.1 // Redis Server IP address. Port = 6379 // Redis Server Port. DB = 0 // Database ID of Redis. Password = foobared // The password you set in the redis.conf file [SteamAPI] Logging = 0 // 1 = Logging of SteamAPI Key = // Requires SteamAPI key to enable feature VACBanned = 0 // 1 = Ban a Vac banned user VACMinimumNumberOfBans = 0 // Minimum number of bans before action is taken VACMaximumDaysSinceLastBan = 0 // Max days since last ban PlayerAllowOlderThan = 0 // In days, This will ban players with account if newer than days set.
- Setup Arma 3 Server config.cfg file:
Open the C:\Arma3Server\SC\ folder. Edit the config.cfg file. For the most part the file is self explanitory when you open it, but you will have to do some editing here. Change the following lines: hostname = "EpochMod.com (0.3.0.3|1.44) ID02 YourHost"; Edit the text inside the inverted commas "" to your liking - Keep the version numbers: the first relates to the mod version, the second is the version of Arma3 you are running. passwordAdmin = "!CHANGE_THIS_PASSWORD"; Change the text inside the inverted commas "" to the same password you set in the [EpochServer] section in the EpochServer.ini file, this is your RCON password. serverCommandPassword = "!CHANGE_THIS_PASSWORD"; Change the text inside the inverted commas "" to a different password from your RCON password - this allows access to the serverCommand features of the Arma 3 server engine.
template = epoch.Altis; - You can change this to the supported map of your choice, Altis is the default, other options are: epoch.Stratis, epoch.Bornholm, epoch.Chernarus
NB: Bornholm requires the Bornholm v1.3 files, Chernarus requires the AIATP files You can find download links to these in the Server Files section.
- Setup BEServer.cfg file:
Open the C:\Arma3Server\SC\Battleye\ folder. Edit the "example-BEServer.cfg" file. Edit the text after RConPassword to the same passwordAdmin password you specified in the config.cfg file. Save this file in the same location as "BEserver.cfg"
Nearly done ;)
- Server Startup Batch File:
There are a whole range of options available to run your server, I won't delve into them here but you can find more information about different methods in the Server Install Help Forum. For purposes of this Guide I will be using simple Batch files. ;)
Open your C:\Arma3Server\ folder. Create a new blank TXT document, name it something along the lines of "Arma3EpochServer.bat" - The filetype will change to a batch. Right click on the "Arma3EpochServer.bat" and select Edit. Copy the below into this file:
@echo off start "arma3" /min "C:\Arma3Server\arma3server.exe" -mod=@Epoch;@EpochHive; -config=C:\Arma3Server\SC\config.cfg -ip=127.0.0.1 -port=2302 -profiles=SC -cfg=C:\Arma3Server\SC\basic.cfg -name=SC NB: For Bornholm change the -mod parameter to: -mod=@Epoch;@EpochHive;@Bornholm; | For Chernarus change the -mod parameter to: -mod=@Epoch;@EpochHive;@AllInArmaTerrainPack;
Change the "-ip=127.0.0.1" to your server's EXTERNAL IP address. Save the file.
- Pre-flight checks:
Open the C:\Arma3Server\ folder. Right-click the "pcre3.dll" file and select properties. If there is an "Unblock" button, press it. - Windows Server automatically blocks unknown DLL's for security reasons, this simply unblocks it to allow it to run. (This library is for Database security)
Open the C:\Arma3Server\@EpochHive\ folder. Right-click the "EpochServer.dll" file and select properties. If there is an "Unblock" button, press it. (This is the library that lets Epoch connect to the game<>database)
- Launch your Arma 3 Epoch Server:
Double Click the "Arma3EpochServer.bat" batch file you created in C:\Arma3Server\.
Enjoy :)
WIP - Documentation Incoming
WIP - Documentation Incoming