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Epoch2

Story and Features[ | ]

Arma3: Epoch Mod
Open world survival mod set in the year 2035, Just two years after the mass extinction of billions of people. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment.

Summary of Features

Players[ | ]

  • Male and Female playable characters
  • Custom: Hats, unisex vests, and Uniforms for females.
  • Persistence: Location, Appearance, Inventory, Health, Custom Stats.

Weapons[ | ]

Vehicles[ | ]

Base Building[ | ]

  • Re-envisioned for Arma 3 PhysX. Persists exact position, direction, and angle.
  • Persistent secure and insecure storage devices.
  • Upgradeable locking doors.
  • Snap & Vector Building

Economy[ | ]

  • Barter based economy backed by a single crypto currency ¤ called Crypto.
  • Store your Crypto using an ATM or Phone booth to transfer. This is persistent to your character and the server you are connected to. Be advised that dying and other factors can adjust your bank account negatively or positively.

Environment[ | ]

  • Random encounters with several different types of Antagonists.
  • Interactive Player to Player trading menu.
  • Persistent NPC Traders with randomly chosen home and a work locations.
  • Trader cities with some extra protection.

Weather Extremes[ | ]

  • Air and Water temperatures
  • Earthquakes
  • Lightning / Thunder

Explore & Loot[ | ]

  • Wrecked ships
  • Abandoned vehicles and buildings

Many more features are planned, features may change at any time.

Installation & Info[ | ]

Website / Download / Servers[ | ]

ChangeLogs[ | ]

Getting Started[ | ]


Starting out fresh in any game or mod can be a daunting thing. Hopefully this section, and the video in it can help with getting you comfortable in Epoch, and on your way to experiencing all it has to offer. Remember this wiki is for Arma 3 Epoch only. And the mods that are officially supported in Epoch. Current external server modifications supported by Epoch is Ryan's Zombies and Demons [1].

After loading into a server, you will be given the choice between playing a male or female character if you are new to that server. Once you've picked your gender, move to one of the drain covers around the room and selecting your action key and you will spawn you into the map. You will be spawned into a trader zone for that map. You will spawn into a traders center in a specific area of the map, each drain cover will spawn you into a different area so its worth trying them all to find out where they all lead to. Depending on the map you choose, you may have one or multiple drain covers. You will spawn in a Protected Traders Zone in Epoch unless you are playing on a modded server.

Map legend[ | ]

Symbol Explanation
black circle icon, filled
Protected traders.
brown circle icon, filled
Trader who has lived at least one restart. Not safe.
dark green circle icon, filled
Trader who was killed and respawned.
red circle icon, filled
Dead trader.
orange circle icon, filled
Cargo container, Ferris wheel or Wrecks.
bright green triangle icon pointing upwards
Food, hemp or harvestable plant.
EPOCH Map Legend

Epoch Features[ | ]

Base Building & Crafting[ | ]

Epoch Energy System[ | ]

Before a player can start building, they must first gain some energy. This can be done in three ways:

  • Vehicles - While in any vehicle with the engine running, the player will gain approximately 5 energy every 10 seconds;
  • Solar/Wind Power - If the player is within 75 meters of a solar farm tower or wind turbine they will gain approximately 5 energy every 10 seconds;
  • Energy Packs - By double clicking an energy pack in your inventory, there is an option to "use". This will give the player energy instantly, but will use up the energy pack (small energy pack = 100 energy. large energy pack = 1000 energy).


Also note;

  • Using night vision goggles, or the night vision function on range finders, will also require energy.
  • Energy gains do not stack while in a vehicle within range of towers/turbines or multiple towers/turbines

Building controls:[ | ]

This video has commentary / music, adjust your volume before hitting play.


View Building Controls
Button Action
1 Place object
Q Center object in front of player's view
E Free Rotate
Page up Lift object
Page down lower object
Home Push object away from you
End Move object towards you
Insert Push object leftward
Delete Push object rightward
5(NUM) Reset Object

Note:- Base building objects get deleted after 7 days. Moving the object or Painting walls extends this for 7 more days. For more info see Maintaining Bases.

Upgrading Pieces[ | ]

Some building pieces can be upgraded with the use of additional materials:


Base Maintenance[ | ]

If they are not maintained, base pieces will be removed after 7 days of being placed.
To avoid this, you can do one of the following:


The best way is clearly through the frequency jammer, as painting will only work on upgraded walls, and moving every piece of a base and getting them back to how they were would be very time consuming on all except the most basic bases.

Crafting Overview[ | ]


There are many items that can be crafted in Epoch, but they are always started in the same way: by double clicking the item in your inventory.
This is an overview of how to craft items, which can be applied to all crafting in the list of Items and Recipes;

Items and Recipes[ | ]

View Items and Recipes
Pic Item Name Recipe
Example Wood Log -
Stick
Stick -
Rock
Rock -
Rope
Rope 1x Kilo of Hemp
Example Improvised Tools -
Example Lumber Pack 2x Wood Log
Example Bucket of Mortar -
Cinder Block
Cinder Block -
ConcreteFoundation
Concrete Foundation 4x Bucket of Mortar
Example Wooden Floor 4x Lumber Pack
Example Wooden Tower 1x Wooden Floor 4x Lumber Pack
WoodenStudWall
Wooden Stud Wall 4x Lumber Pack
Example Wooden Wall Upgrades -
Example Wooden Wall w/ Locked Door -
Example Wooden Stairs -
Example Cinder Wall 2x Cinder Block

2x Bucket of Mortar

Example Cinder Wall Upgrade 2x Cinder Block

1x Bucket of Mortar

Example Cinder Wall Upgrade2 1x Large Salvage Metal

1x Electronic Components

Example Complete Cinder Wall -
Example Cinder Block Garage Door w/ Lock -
Example TiPi Kit 4x Scrap Pelt

2x Lumber Pack

Example Scrap Pelt -
Example Shelf Kit -
Example Frequency Jammer 2x Electronic Components

2x Large Salvage Metal

Example Electronic Components -
Example Iron Ore -
Example Metal Scraps -
Example Small Salvage Metal 3x Metal Scraps
Example Large Salvage Metal 3x Small Salvage Metal
Example Vehicle Repair Parts -
Example Vehicle Repair Kit -
Example Chainsaw gas -
Fireplace
Fireplace 2x Rock

1x Stick

Example Complete Wooden Stud Wall -
Example Cinder Door -
Example Jerry Can -
Example 2-Stroke Oil -
Example Lockboxes -
Example Crude Hatchet 1x Rock

1x Stick 1x Rope

Example Maul 1x Rock

2x Stick 1x Rope

Example Wooden Ramp/Roof base -
LargeEnergyPack
Large Energy Pack 3x Small Energy Pack

1x Electronic Components
Fire

Example Wood Foundation 8x Lumber Pack

Tools[ | ]

Spawn Events[ | ]

Looting[ | ]

There are several ways to find items in Epoch. These are;

Custom Furniture[ | ]

Epoch has many custom searchable objects to find items in, which are listed below. As the player moves around the map, they have a chance for these to spawn in the buildings around them.

Once found, the items can be searched by "action tab" (Spacebar) menu, and then the items inside will be available to add to your inventory by pressing the "i" key to open your gear. Then right click the items or drag them into your inventory.>

Trash Nodes[ | ]

  • Outside List of objects that can be looted

To loot a pile or object outside of a building stand on top of or next to it and press "action tab" (Spacebar) menu, and select "search" the press "i" to open gear.

Vehicle Loot[ | ]

Shipwreck[ | ]

Food and Drink[ | ]

Food and Drink

Here you will find info on food and drinks..

Antagonists[ | ]

Complete List of AI.

Vehicles in Epoch[ | ]

As well as having persistent tracking of vehicles position, color, direction, and inventory, Epoch has three completely new custom vehicles in the E-bike, JetSki, and Mosquito.

Below are the other ways you can interact with vehicles:

Here is a list of all the vehicles available with all their stats for comparison.
Vehicles can naturally spawn around the map, or as a trade with traders if they have already been sold to them by others players.
When purchasing vehicles from traders, the vehicle will spawn in a safe location within 120 meters of the trader.

Vehicle List[ | ]

Here are the complete lists of vehicles in the Epoch Mod.. Edit source
Land, sea and air.
All with full stats.

Cars / Trucks & Bikes[ | ]
Complete List of land Vehicles.


Type : Class : Name : Armor : Damage Resistance : Max Speed : Fuel Capacity : Fuel Consumption Rate : Transport Soldier : Maximum Load :
HEMTT Transport B_Truck 01_transport HEMTT Transport 80 0.004 80 45 0.01 15 6000
HEMTT Covered B_Truck 01_covered HEMTT Transport (Covered) 80 0.004 80 45 0.01 15 6000
HEMTT B_Truck 01_mover HEMTT 80 0.004 80 45 0.01 1 4000
HEMTT Box B_Truck 01_box HEMTT Box 80 0.004 80 45 0.01 1 6000
Zamak Transport O_Truck 02_transport Zamak Transport 45 0.00243 80 350 26 14 5000
Zamak Covered O_Truck 02_transport Zamak Transport (Covered) 45 0.00243 80 350 26 14 5000
Zamak Repair O_Truck 02_box_EPOCH Zamak Repair 45 0.00243 80 350 26 2 5000
Tempest Transport O_Truck 03_covered_F Tempest Transport (Covered) 200 0.0048 90 250 36 11 3000
Hunter B_MRAP Hunter 75 0.004 115 94 0.01 3 3500
Offroad C_Offroad Offroad 50 0.004 200 45 0.01 6 3500
Boxer Truck C_Van 01_box Truck Boxer 80 0.004 115 45 0.01 2 4000
Truck C_Van 01_transport Truck 80 0.004 115 45 0.01 7 4000
Hatchback C_Hatchback 01 Hatchback 40 0.004 150 45 0.01 3 1500
Sports Hatchback C_Hatchback 02 Hatchback (Sport) 40 0.004 325 45 0.01 3 1500
SUV C_SUV SUV 45 0.004 249 45 0.01 3 2000
Electric Motorcycle ebike Electric Motorcycle 30 0.00913 180 30 0.01 0 600
Quadbike C_Quadbike Quadbike 30 0.00913 80 30 0.01 1 600
Go Cart K01-4 Kart 4 0.00913 100 5 0.01 0 0
Strider I_MRAP_03_EPOCH Strider 75 0.03099 125 94 0.01 2 3500


NOTE ! : Strider first released at patch 0.34 !!


>Direct game code info, Verified by [VB]AWOL<


Boats & Submarines[ | ]
Complete List of Boats.
Type : Class : Name : Armor : Damage Resistance : Max Speed : Fuel Capacity : Fuel ConsumptionRate : Transport Soldier : Maximum Load :
Speed_Boat Boat_Civil Motorboat 10 0.00882 80 100 0.01 2 800
Speed_Boat Boat_Police Motorboat 10 0.00882 80 100 0.01 2 800
Speed_Boat Boat_Rescue Motorboat 10 0.00882 80 100 0.01 2 600
Assault_boat Rubberboat Rubberboat 15 0.004 45 100 0.01 3 500
Jetski Jetski Jetski 15 0.004 90 2 0.01 1 500
Submarine B_SDV SDV 30 0.004 30 100 0.01 2 500
>Direct game code info, Verified by [VB]AWOL<
Helicopters[ | ]
Complete List of Helicopters.


Type : Class : Name : Armor : Damage Resistance : Max Speed : Fuel Capacity : Fuel Consumption Rate : Transport Soldier : Maximum Load :
MH-9 Hummingbird B_Heli Light MH-9 Hummingbird 35 0.01039 245 242 0.0322 7 1000
PO-30_Orca O_Heli Light PO-30 Orca 30 0.004 290 800 0.11 8 3000
CH-49_Mohawk I_Heli Transport CH-49 Mohawk 50 0.00555 300 2500 0.138 14 5000
CH-67_Huron B_SDV CH-67 Huron 60 0.004 300 1360 0.126 14 6000
Mi-290_Taru O_Heli _Transport 04_F Mi-290 Taru 50 0.004 250 2500 0.138 2 4000
Mi-290 Taru (Bench) O_Heli Transport 04_bench_F Mi-290 Taru (Bench) 50 0.004 250 2500 0.138 2 4000
Mi-290 Taru (Cargo) O_Heli Transport 04_box_F Mi-290 Taru (Cargo) 50 0.004 250 2500 0.138 2 4000
Mi-290 Taru (Transport) O_Heli Transport 04_covered_F Mi-290 Taru (Transport) 50 0.004 250 2500 0.138 14 4000
Mosquito WIP ? Mosquito ? ? ? ? ? ? ?


Multi-Gun[ | ]

Gear[ | ]

Here are the complete lists of personal gear in the Epoch Mod..
Backpacks, Chest Rigs, Clothes.
All with full stats.

Clothes[ | ]

WIP

Complete list of Clothes

WIP

Item : Class : Name : Maximum Load : Weight : Armor : PassThrough :


>Direct game code info, Verified by [VB]AWOL<
>Epoch Version 0.2.0.1< 
>Arma Patch 1.34<
Headwear[ | ]
Complete list of Headwear


Item : Class : Name : Maximum Load : Weight : Armor : PassThrough :
ECH H_1_EPOCH ECH 0 40 4 0.5
ECH (Camo) H_2_EPOCH ECH (Camo) 0 40 4 0.5
ECH (Spraypaint) H_3_EPOCH ECH (Spraypaint) 0 40 4 0.5
ECH (Light) H_4_EPOCH ECH (Light) 0 30 3 0.5
Combat Helmet (Kerry) H_5_EPOCH Combat Helmet (Kerry) 0 40 4 0.5
ECH (Grass) H_6_EPOCH ECH (Grass) 0 40 4 0.5
ECH (Snakeskin) H_7_EPOCH ECH (Snakeskin) 0 40 4 0.5
ECH (Desert) H_8_EPOCH ECH (Desert) 0 40 4 0.5
ECH (Black) H_9_EPOCH ECH (Black) 0 40 4 0.5
ECH (Sand) H_10_EPOCH ECH (Sand) 0 40 4 0.5
Red Beret H_11_EPOCH Red Beret 0 10 0 1
Combat Helmet (Camo) H_12_EPOCH Combat Helmet (Camo) 0 40 4 0.5
Combat Helmet (Black) H_13_EPOCH Combat Helmet (Black) 0 40 4 0.5
ECH (Light, Grass) H_14_EPOCH ECH (Light, Grass) 0 30 3 0.5
ECH (Light, Snakeskin) H_15_EPOCH ECH (Light, Snakeskin) 0 30 3 0.5
ECH (Light, Desert) H_16_EPOCH ECH (Light, Desert) 0 30 3 0.5
ECH (Light, Black) H_17_EPOCH ECH (Light, Black) 0 30 3 0.5
ECH (Light, Sand) H_18_EPOCH ECH (Light, Sand) 0 30 3 0.5
SF Helmet H_19_EPOCH SF Helmet 0 50 5 0.5
SF Helmet (Light paint) H_20_EPOCH SF Helmet (Light paint) 0 50 5 0.5
SF Helmet (Dark paint) H_21_EPOCH SF Helmet (Dark paint) 0 50 5 0.5
SF Helmet (Black) H_22_EPOCH SF Helmet (Black) 0 50 5 0.5
MICH H_23_EPOCH MICH 0 40 4 0.5
MICH (Camo) H_24_EPOCH MICH (Camo) 0 40 4 0.5
MICH2 (Camo) H_25_EPOCH MICH2 (Camo) 0 40 4 0.5
Crew Helmet H_26_EPOCH Crew Helmet 0 40 4 0.5
Crew Helmet (CSAT) H_27_EPOCH Crew Helmet [CSAT] 0 40 4 0.5
Green Beret H_28_EPOCH Green Beret 0 10 0 1
Pilot Helmet (NATO) H_29_EPOCH Pilot Helmet [NATO] 0 50 5 0.5
Pilot Helmet (CSAT) H_30_EPOCH Pilot Helmet [CSAT] 0 50 5 0.5
Pilot Helmet (AAF) H_31_EPOCH Pilot Helmet [AAF] 0 50 5 0.5
Heli Pilot Helmet (NATO) H_32_EPOCH Heli Pilot Helmet [NATO] 0 30 3 0.5
Heli Pilot Helmet (AAF) H_33_EPOCH Heli Pilot Helmet [AAF] 0 30 3 0.5
Beret (Red) H_34_EPOCH Beret (Red) 0 6 0 1
Heli Pilot Helmet (CSAT) H_35_EPOCH Heli Pilot Helmet [CSAT] 0 30 3 0.5
Heli Crew Helmet (NATO) H_36_EPOCH Heli Crew Helmet [NATO] 0 30 3 0.5
Heli Crew Helmet (CSAT) H_37_EPOCH Heli Crew Helmet [CSAT] 0 30 3 0.5
Heli Crew Helmet (AAF) H_38_EPOCH Heli Crew Helmet [AAF] 0 30 3 0.5
Booniehat (Khaki) H_39_EPOCH Booniehat (Khaki) 0 10 0 1
Booniehat (Headset) H_40_EPOCH Booniehat (Headset) 0 10 0 1
Booniehat (Khaki) H_41_EPOCH Booniehat (Khaki) 0 10 0 1
Booniehat (Green) H_42_EPOCH Booniehat (Green) 0 10 0 1
Booniehat (Sand) H_43_EPOCH Booniehat (Sand) 0 10 0 1
Booniehat (Dirty) H_44_EPOCH Booniehat (Dirty) 0 10 0 1
Booniehat (AAF) H_45_EPOCH Booniehat [AAF] 0 10 0 1
Booniehat (MTP) H_46_EPOCH Booniehat (MTP) 0 10 0 1
Cap (Red) H_47_EPOCH Cap (Red) 0 4 0 1
Cap (Blue) H_48_EPOCH Cap (Blue) 0 4 0 1
Cap (Olive) H_49_EPOCH Cap (Olive) 0 4 0 1
Cap (Olive, Headset) H_50_EPOCH Cap (Olive, Headset) 0 4 0 1
Cap (Tan) H_51_EPOCH Cap (Tan) 0 4 0 1
Cap (Black) H_52_EPOCH Cap (Black) 0 4 0 1
Cap (CMMG) H_53_EPOCH Cap (CMMG) 0 4 0 1
Cap (OPFOR) H_54_EPOCH Cap [OPFOR] 0 4 0 1
Cap (US MTP) H_55_EPOCH Cap (US MTP) 0 4 0 1
Cap (UK) H_56_EPOCH Cap (UK) 0 4 0 1
Cap (Green) H_57_EPOCH Cap (Green) 0 4 0 1
Cap (BI) H_58_EPOCH Cap (BI) 0 4 0 1
Cap (AAF) H_59_EPOCH Cap [AAF] 0 4 0 1
Cap (ION) H_60_EPOCH Cap (ION) 0 4 0 1
Rangemaster Cap H_61_EPOCH Rangemaster Cap 0 8 0 1
Bandanna (Surfer) H_62_EPOCH Bandanna (Surfer) 0 8 0 1
Bandanna (Khaki) H_63_EPOCH Bandanna (Khaki) 0 8 0 1
Bandanna (Headset) H_64_EPOCH Bandanna (Headset) 0 8 0 1
Bandanna (Coyote) H_65_EPOCH Bandanna (Coyote) 0 8 0 1
Bandanna (Sage) H_66_EPOCH Bandanna (Sage) 0 8 0 1
Bandanna (Black) H_67_EPOCH Bandanna (Black) 0 8 0 1
Bandanna (Woodland) H_68_EPOCH Bandanna (Woodland) 0 8 0 1
Bandanna (MTP) H_69_EPOCH Bandanna (MTP) 0 8 0 1
Shemag (Olive) H_70_EPOCH Shemag (Olive) 0 6 0 1
Beret (Black) H_71_EPOCH Beret (Black) 0 6 0 1
Beret (CSAT) H_72_EPOCH Beret [CSAT] 0 6 0 1
Beret (NATO) H_73_EPOCH Beret [NATO] 0 6 0 1
Beanie H_74_EPOCH Beanie 0 6 0 1
Beanie (Khaki) H_75_EPOCH Beanie (Khaki) 0 6 0 1
Beanie (Green) H_76_EPOCH Beanie (Green) 0 6 0 1
Beanie (Sage) H_77_EPOCH Beanie (Sage) 0 6 0 1
Straw Hat H_78_EPOCH Straw Hat 0 6 0 1
Straw hat (Dark) H_79_EPOCH Straw hat (Dark) 0 6 0 1
Hat (Blue) H_80_EPOCH Hat (Blue) 0 6 0 1
Hat (Brown) H_81_EPOCH Hat (Brown) 0 6 0 1
Hat (Camo) H_82_EPOCH Hat (Camo) 0 6 0 1
Hat (Gray) H_83_EPOCH Hat (Gray) 0 6 0 1
Hat (Checker) H_84_EPOCH Hat (Checker) 0 6 0 1
Hat (Tan) H_85_EPOCH Hat (Tan) 0 6 0 1
Military Cap (Urban) H_86_EPOCH Military Cap (Urban) 0 6 0 1
Military Cap (Russia) H_87_EPOCH Military Cap (Russia) 0 6 0 1
Military Cap (Gray) H_88_EPOCH Military Cap (Gray) 0 6 0 1
Military Cap (AAF) H_89_EPOCH Military Cap [AAF] 0 6 0 1
Military Cap (Blue) H_90_EPOCH Military Cap (Blue) 0 6 0 1
Military Cap (Hex) H_91_EPOCH Military Cap (Hex) 0 6 0 1
Military Cap (MTP) H_92_EPOCH Military Cap (MTP) 0 6 0 1
Racing Helmet (Fuel) H_93_EPOCH Racing Helmet (Fuel) 0 50 5 0.5
Racing Helmet (Bluking) H_94_EPOCH Racing Helmet (Bluking) 0 50 5 0.5
Racing Helmet (Redstone) H_95_EPOCH Racing Helmet (Redstone) 0 50 5 0.5
Racing Helmet (Vrana) H_96_EPOCH Racing Helmet (Vrana) 0 50 5 0.5
Racing Helmet (Black) H_97_EPOCH Racing Helmet (Black) 0 50 5 0.5
Racing Helmet (Blue) H_98_EPOCH Racing Helmet (Blue) 0 50 5 0.5
Racing Helmet (Green) H_99_EPOCH Racing Helmet (Green) 0 50 5 0.5
Racing Helmet (Red) H_100_EPOCH Racing Helmet (Red) 0 50 5 0.5
Racing Helmet (White) H_101_EPOCH Racing Helmet (White) 0 50 5 0.5
Racing Helmet (Yellow) H_102_EPOCH Racing Helmet (Yellow) 0 50 5 0.5
Racing Helmet (Orange) H_103_EPOCH Racing Helmet (Orange) 0 50 5 0.5
Marshal Cap H_104_EPOCH Marshal Cap 0 8 0 1
Scary Wolf Mask wolf_mask_epoch Scary Wolf Mask 0 40 0 0.5
Scary Pumpkin Mask pkin_mask_epoch Scary Pumpkin Mask 0 40 0 0.5
>Direct game code info, Verified by [VB]AWOL<
>Epoch Version 0.2.0.1< 
>Arma Patch 1.34<


Chest Rigs[ | ]
Complete list of Chest Rigs
Item : Class : Name : Maximum Load : Weight : Armor : PassThrough :
Rangemaster Belt V_1 Rangemaster Belt 80 20 0 1
Khaki Slash Bandolier V_2 Slash Bandolier (Khaki) 80 20 0 1
Coyote Slash Bandolier V_3 Slash Bandolier (Coyote) 80 20 0 1
Green Slash Bandolier V_4 Slash Bandolier (Green) 80 20 0 1
Black Slash Bandolier V_5 Slash Bandolier (Black) 80 20 0 1
Green Carrier Lite V_6 Carrier Lite (Green) 210 60 10 0.5
Green Carrier Rig V_7 Carrier Rig (Green) 210 80 15 0.5
Green Carrier Rig V_8 Carrier Rig (Green) 210 80 15 0.5
Green Carrier GL Rig V_9 Carrier GL Rig (Green) 210 80 50 0.7
Khaki Chest Rig V_10 Chest Rig (Khaki) 210 20 0 1
Green Chest Rig V_11 Chest Rig (Green) 210 20 0 1
Black Fighter Chestrig V_12 Fighter Chestrig (Black) 210 20 0 1
Khaki Tactical Vest V_13 Tactical Vest (Khaki) 150 40 10 1
Brown Tactical Vest V_14 Tactical Vest (Brown) 150 40 10 1
Olive Tactical Vest V_15 Tactical Vest (Olive) 150 40 10 1
Black Tactical Vest V_16 Tactical Vest (Black) 150 40 10 1
LBV Harness V_17 LBV Harness 210 40 0 0.5
LBV Grenadier Harness V_18 LBV Grenadier Harness 180 20 0 0.5
NATO Rebreather V_19 Rebreather [NATO] 80 80 10 1
CSAT Rebreather V_20 Rebreather [CSAT] 80 80 10 1
Olive Slash Bandolier V_21 Slash Bandolier (Olive) 80 20 0 1
Black Carrier Lite V_22 Carrier Lite (Black) 210 60 10 0.5
Green Carrier Special Rig V_23 Carrier Special Rig (Green) 150 100 20 0.1
Olive Fighter Chestrig V_24 Fighter Chestrig (Olive) 210 20 0 1
Camo Tactical Vest V_25 Tactical Vest (Camo) 150 40 10 1
Police Tactical Vest V_26 Tactical Vest (Police) 150 60 50 0.7
Raven Vest V_27 Raven Vest 150 60 10 0.5
Camouflaged Vest V_28 Camouflaged Vest 150 40 10 1
Gray LBV Harness V_29 LBV Harness (Gray) 210 40 0 0.5
Gray LBV Grenadier Harness V_30 LBV Grenadier Harness (Gray) 180 20 0 0.5
ELBV Harness V_31 ELBV Harness 240 40 0 0.5
Gray ELBV Harness V_32 ELBV Harness (Gray) 240 40 0 0.5
Digi GA Carrier Lite V_33 GA Carrier Lite (Digi) 210 60 10 0.5
Digi GA Carrier Rig V_34 GA Carrier Rig (Digi) 180 60 15 0.5
Digi GA Carrier GL Rig V_35 GA Carrier GL Rig (Digi) 180 60 50 0.7
AAF Rebreather V_36 Rebreather [AAF] 80 80 10 1
US Plate Carrier Rig V_37 US Plate Carrier Rig (Kerry) 210 60 15 0.5
CTRG Plate Carrier Rig Mk.1 V_38 CTRG Plate Carrier Rig Mk.1 (Light) 210 60 10 0.5
CTRG Plate Carrier Rig Mk.2 V_39 CTRG Plate Carrier Rig Mk.2 (Heavy) 210 80 15 0.5
Stavrou Tactical Vest V_40 Tactical Vest (Stavrou) 150 40 10 1
>Direct game code info, Verified by [VB]AWOL<
>Epoch Version 0.2.0.1< 
>Arma Patch 1.34<
Back-Packs[ | ]
Complete list of Backpacks
Item : Class : Name : Maximum Load : Weight :
Small Red Backpack smallbackpack_red Small Backpack Red 160 10
Small Green Backpack smallbackpack_green Small Backpack Green 160 10
Small Teal Backpack smallbackpack_teal Small Backpack Teal 160 10
Small Pink Backpack smallbackpack_pink Small Backpack Pink 160 10
Khaki Assault Pack B_AssaultPack_khk Assault Pack (Khaki) 160 20
Digi Assault Pack B_AssaultPack_dgtl Assault Pack (Digi) 160 20
Green Assault Pack B_AssaultPack_rgr Assault Pack (Green) 160 20
Sage Assault Pack B_AssaultPack_sgg Assault Pack (Sage) 160 20
Coyote Assault Pack B_AssaultPack_cbr Assault Pack (Coyote) 160 20
MTP Assault Pack B_AssaultPack_mcamo Assault Pack (MTP) 160 20
Hex Assault Pack B_AssaultPack_ocamo Assault Pack (Hex) 160 20
Green Kitbag B_Kitbag_rgr Kitbag (Green) 280 50
MTP Kitbag B_Kitbag_mcamo Kitbag (MTP) 280 50
Sage Kitbag B_Kitbag_sgg Kitbag (Sage) 280 50
Coyote Kitbag B_Kitbag_cbr Kitbag (Coyote) 280 50
Green Tactical Backpack B_TacticalPack_rgr Tactical Backpack (Green) 240 40
MTB Tactical Backpack B_TacticalPack_mcamo Tactical Backpack (MTP) 240 40
Hex Tactical Backpack B_TacticalPack_ocamo Tactical Backpack (Hex) 240 40
Black Tactical Backpack B_TacticalPack_blk Tactical Backpack (Black) 240 40
Olive Tactical Backpack B_TacticalPack_oli Tactical Backpack (Olive) 240 40
Khaki Field Pack B_FieldPack_khk Field Pack (Khaki) 200 30
Hex Field Pack B_FieldPack_ocamo Field Pack (Hex) 200 30
Urban Field Pack B_FieldPack_oucamo Field Pack (Urban) 200 30
Coyote Field Pack B_FieldPack_cbr Field Pack (Coyote) 200 30
Black Field Pack B_FieldPack_blk Field Pack (Black) 200 30
Olive Field Pack B_FieldPack_oli Field Pack (Olive) 200 30
Hex Carryall Backpack B_Carryall_ocamo Carryall Backpack (Hex) 320 60
Urban Carryall Backpack B_Carryall_oucamo Carryall Backpack (Urban) 320 60
MTP Carryall Backpack B_Carryall_mcamo Carryall Backpack (MTP) 320 60
Khaki Carryall Backpack B_Carryall_khk Carryall Backpack (Khaki) 320 60
Coyote Carryall Backpack B_Carryall_cbr Carryall Backpack (Coyote) 320 60
Olive Carryall Backpack B_Carryall_oli Carryall Backpack (Olive) 320 60
Parachute B_Parachute Steerable Parachute 0 120



>Direct game code info, Verified by [VB]AWOL<
>Epoch Version 0.2.0.1< 
>Arma Patch 1.34<


Inventory[ | ]

WIP

Complete list of Inventory Items

WIP


Map
Watch
GPS
Compass
Radio
Rangefinder
Binoculars


Weapons[ | ]

Here are the complete lists of the weaponry in the Epoch Mod..
All with full stats.

Melee Weapons

Complete list of Melee Weapons.


Item : Class : Weight : FireRate : Can Shoot In Water : Mags :
Hatchet Hatchet 20 0 no Swing
Chainsaw ChainSaw 80 0 no Swing
Crude Hatchet CrudeHatchet 20 0 no Swing
Kruhm MeleeSword 50 0 no Swing
Maul MeleeMaul 50 0 no Swing
Wood Club WoodClub 50 0 no Swing
Fishing Rod MeleeRod 50 0 no Swing
Plunger Plunger 50 0 no Swing
Sledgehammer MeleeSledge 50 0 no Swing

Handguns

Complete list of Handguns.


Item : Class : Name : Weight : Inertia : Max Zeroing : FireRate : Can Shoot In Water : Mags :
Ruger Ruger_pistol Ruger .22 40 0.1 0m 600 rpm No 10rnd_22X44_magazine
1911 1911_pistol 1911 20 0.1 0m 600 rpm No 9rnd_45X88_magazine
ACP-C2 Hgun_ACPC2_F ACP-C2 .45 20 0.2 0m 462 rpm No 9Rnd_45ACP_Mag
P7 Hgun_P07_F P07 9 mm 20 0.1 0m 462 rpm No 16Rnd_9x21_Mag 30Rnd_9x21_Mag
4-five Hgun_Pistol_heavy_01_F 4-five .45 40 0.3 0m 600 rpm No 11Rnd_45ACP_Mag
Zubr Hgun_Pistol_heavy_02_F Zubr .45 40 0.3 0m 230 rpm No 6Rnd_45ACP_Cylinder
Rook-40 Hgun_Rook40_F Rook-40 9 mm 20 0.2 0m 600 rpm No 16Rnd_9x21_Mag 30Rnd_9x21_Mag
Starter Pistol Hgun_Pistol_Signal_F Starter Pistol 20 0.1 0m 240 rpm No 6Rnd_GreenSignal_F 6Rnd_RedSignal_F

Submachine Guns

Complete list of Submachine Guns.


Item : Class : Name : Weight : Inertia : Max Zeroing : FireRate : Can Shoot In Water : Mags :
Sting 9mm SMG_02_F Sting 9 mm 60 0.4 600m 1100 rpm No 30Rnd_9x21_Mag
Vermin SMG_01_F Vermin SMG .45 ACP 40 0.3 0m 1200 rpm No 30Rnd_45ACP_Mag_SMG_01 30Rnd_45ACP_Mag_SMG_01_tracer
PDW2000 Hgun_PDW2000_F PDW2000 9 mm 40 0.2 600m 1100 rpm No 30Rnd_9x21_Mag 16Rnd_9x21_Mag

Rifles

Complete list of Rifles.


Item : Class : Name : Weight : Inertia : Max Zeroing : FireRate : Can Shoot In Water : Mags :
Katiba Arifle_Katiba_F Katiba 6.5 mm 100 0.4 1000m 800 rpm No 30Rnd_65x39_caseless_green 30Rnd_65x39_caseless_green_mag_Tracer
Katiba Carbine Arifle_Katiba_C_F Katiba Carbine 6.5 mm 80 0.3 1000m 800 rpm No 30Rnd_65x39_caseless_green 30Rnd_65x39_caseless_green_mag_Tracer
Katiba Granade launcher Arifle_Katiba_GL_F Katiba GL 6.5 mm 120 0.5 1000m 800 rpm No 30Rnd_65x39_caseless_green 30Rnd_65x39_caseless_green_mag_Tracer
MK20 F Arifle_Mk20_F Mk20 5.56 mm (C ) 80 0.4 1000m 857 rpm No 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow
MK20 CF Arifle_Mk20C_F Mk20C 5.56 mm (C) 60 0.3 1000m 857 rpm No 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow
MK20 EGLM Arifle_Mk20_GL Mk20 EGLM 5.56 mm (C) 100 0.5 1000m 857 rpm No 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow
MXC Arifle_MXC_F MXC 6.5 mm 80 0.4 1000m 625 rpm No 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer
MX_F Arifle_MX_F MX 6.5 mm 100 0.5 1000m 625 rpm No 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer
MX 3GL Arifle_MX_GL_F MX 3GL 6.5 mm 120 0.6 1000m 625 rpm No 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer
SDAR Arifle_SDAR_F SDAR 5.56 mm 80 0.4 0 [S,600] [B,667] [F,750] rpm Yes 20Rnd_556x45_UW_mag 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow
TRG-21 Arifle_TRG21 TRG-21 5.56 mm 60 0.4 1000m 750 rpm No 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow
TRG-20_F Arifle_TRG20_F TRG-20 5.56 mm 40 0.3 1000m 750 rpm No 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow
TRG21_GL_F Arifle_TRG21_GL_F TRG-21 GL 5.56 mm 80 0.5 1000m 750 rpm No 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow
AKM AKM_EPOCH AKM 7.62 mm 120 0.65 800 675 rpm No 30Rnd_762x39_Mag
m4a3 [m4a3_EPOCH M4a3 5.56 mm 50 0.55 1000 845 rpm No 30Rnd_556x45_Stanag

30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 20Rnd_556x45_UW_mag

m16 m16_EPOCH M16 5.56 mm 100 0.55 1000 800 rpm No 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 20Rnd_556x45_UW_mag
m16Red m16Red_EPOCH M16 5.56 mm 100 0.55 1000 800 rpm No 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 20Rnd_556x45_UW_mag
Rollins Rifle Rollins_F Rollins Rifle 60 0.5 0m 84 rpm No 5Rnd_rollins_mag
Speargun Speargun Rifle 80 1 30m 625 rpm Yes spear_magazine

Light Machine Guns

Complete list of Light Machine Guns.


Item : Class : Name : Weight : Inertia : Max Zeroing : FireRate : Can Shoot In Water : Mags :
MK200 LMG_Mk200_F MK200 6.5 mm 140 0.7 1400m 800 rpm No 200Rnd_65x39_cased_Box 200Rnd_65x39_cased_Box_Tracer 30Rnd_65x39_caseless_mag_Tracer
MX SW Arifle_MX_SW MX SW 6.5 mm 120 0.6 1000m 625 rpm No 100Rnd_65x39_caseless_mag_Tracer 100Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer
Zafir LMG_Zafir_F Zafir 7.62 mm 160 0.8 1200m 952 rpm No 150Rnd_762x51_Box 150Rnd_762x51_Box_Tracer
M249 m249_EPOCH M249 5.56 mm 140 0.5 1000 1000 rpm No 200Rnd_556x45_M249 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 30Rnd_556x45_Stanag
M249 Tan m249Tan_EPOCH M249 Tan 5.56 mm 140 0.5 1000 1000 rpm No 200Rnd_556x45_M249 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 30Rnd_556x45_Stanag

DMR

Complete list of Designated Marksman Rifles.


Item : Name : Weight : Inertia : Max Zeroing : FireRate : Can Shoot In Water : Mags :
MXM MXM 6.5 mm 120 0.6 1000m 660 rpm No 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer
Rahim Rahim 7.62 mm 100 0.5 1200m 697 rpm No 10Rnd_762x54_Mag
Mk18 ABR Mk18 ABR 7.62 mm 140 0.7 1200m 705 rpm No 20Rnd_762x51_Mag
Mk-I EMR Mk-I EMR 7.62mm 160 0.8 1600m 600 rpm No 20Rnd_762x51_Mag
Mk 14 Mk14 7.62mm 120 0.8 1600m 705 rpm No 20Rnd_762x51_Mag
ASP-1 Kir ASP-1 Kir 12.7mm 120 0.7 600m 600 rpm No 10Rnd_127x54_Mag
Cyrus Cyrus 9.3 mm 160 0.8 1800m 300 rpm No 10Rnd_93x64_DMR_05_Mag

Sniper Rifles

Complete list of Sniper Rifles.


Item : Class : Name : Weight : Inertia : Max Zeroing : FireRate : Can Shoot In Water : Mags :
GM6 Lynx srifle_GM6_F GM6 Lynx 12.7 mm 200 1 2000m 80 rpm No 5Rnd_127x108_Mag 5Rnd_127x108_APDS_Mag
M320 LRR srifle_LRR_F M320 LRR .408 180 0.9 2000m 40 rpm No 7Rnd_408_Mag
m107 m107_EPOCH M107 200 1 2000 40 rpm No 5Rnd_127x108_Mag 5Rnd_127x108_APDS_Mag
m107Tan m107Tan_EPOCH M107 200 1 2000 40 rpm No 5Rnd_127x108_Mag 5Rnd_127x108_APDS_Mag

Explosives/Mines

Complete list of Explosives/Mines.


Item : Class : Direct Hit : Indirect Hit : Hit Range : Weight :
RGO_Frag_Grenade HandGrenade 8 8 6 10
RGN_Mini_Grenade MiniGrenade 6 6 4 6
ATMine ATMine 2000 2000 1 80
APERS_Mine APERSMine 10 10 5 20
APERS_Bounding_Mine APERSBoundingMine 20 20 20 20
APERS_Tripwire_Mine APERSTripMine 15 15 10 20
M6_SLAM_Mine SLAMDirectionalMine 1000 1000 10 20
Claymore_Charge ClaymoreDirectionalMine 40 40 30 20
Explosive_Satchel SatchelCharge 3000 3000 5 80
Explosive_Charge DemoCharge_Remote 1000 1000 3 20

Attachments

Complete list of Attachments.


Ammunition[ | ]

Here are the complete lists of the Ammunition in the Epoch Mod..
All with full stats.

Pistol Ammo

Complete list of Pistol Ammo.
Item : Class : Name : Init Speed : Typical Speed : Hit : Indirec tHit : Indirect HitRange : Weight : Count :
10rnd_22X44_magazine 10rnd_22X44 magazine 10Rnd .22 magazine 700 100 3.5 0 0 8 10
9rnd_45X88_magazine 9rnd_45X88 magazine 9Rnd .45 magazine 700 200 5.5 0 0 8 9
9mm 30Rnd Mag 30Rnd_9x21 Mag 9mm 30Rnd Mag 370 380 6 0 0 10 30
30Rnd_9x21_Mag 16Rnd_9x21 Mag 9mm 16Rnd Mag 410 380 6 0 0 6 16
9Rnd_45ACP_Mag 9Rnd_45ACP Mag .45 ACP 9Rnd Mag 280 280 8 0 0 6 9
11Rnd_45ACP_Mag 11Rnd_45ACP Mag .45 ACP 11Rnd Mag 380 280 8 0 0 7 11
6Rnd_45ACP_Cylinder 6Rnd_45ACP Cylinder .45 ACP 6Rnd Cylinder 420 280 8 0 0 4 6
6Rnd_GreenSignal_F 6Rnd GreenSignal_F 6Rnd Signal Cylinder (Green) 240 380 0 0 0 12 6
6Rnd_RedSignal_F 6Rnd RedSignal_F 6Rnd Signal Cylinder (Red) 240 380 0 0 0 12 6
Small energy pack EnergyPack Small energy pack 420 280 0 0 0 4 10
>Direct game code info, Verified by [VB]AWOL<
>Epoch Version 0.2.0.1< 
>Arma Patch 1.34<

MachineGun Ammo

Complete list of MachineGun Ammo.
Item : Class : Name : Init Speed : Typical Speed : Hit : Indirec tHit : Indirect HitRange : Weight : Count :
30Rnd_65x39_caseless_mag 30Rnd_65x39 caseless_mag 6.5mm 30Rnd STANAG Mag 800 820 10 0 0 10 30
30Rnd_65x39_caseless_mag_Tracer 30Rnd_65x39 caseless_mag_Tracer 6.5mm 30Rnd Tracer (Red) Mag 800 820 10 0 0 10 30
100Rnd_65x39_caseless_mag 100Rnd_65x39 caseless_mag 6.5mm 100Rnd Belt Case 880 820 10 0 0 20 100
100Rnd_65x39_caseless_mag_Tracer 100Rnd_65x39 caseless_mag_Tracer 6.5mm 100Rnd Tracer (Red) Belt Case 880 820 10 0 0 20 100
200Rnd_65x39_cased_Box 200Rnd_65x39 cased_Box 6.5mm 200Rnd Belt 920 820 10 0 0 40 200
200Rnd_65x39_cased_Box_Tracer 200Rnd_65x39 cased_Box_Tracer 6.5mm 200Rnd Belt Tracer (Yellow) 920 820 10 0 0 40 200
150Rnd_762x51_Box 150Rnd 762x51_Box 7.62mm_150Rnd Box 860 800 12 0 0 40 150
150Rnd_762x51_Box_Tracer 150Rnd_762x51 Box_Tracer 7.62mm 150Rnd Tracer (Green) Box 860 800 12 0 0 40 150
>Direct game code info, Verified by [VB]AWOL<
>Epoch Version 0.2.0.1< 
>Arma Patch 1.34<

Rifle Ammo

Complete list of Rifle Ammo.
Item : Class : Name : Init Speed : Typical Speed : Hit : Indirec tHit : Indirect HitRange : Weight : Count :
spear_magazine spear_magazine Spear round 100 185 10 0 0 2 1
30Rnd_556x45_Stanagg 30Rnd_556x45 Stanag 5.56mm 30rnd STANAG Mag 920 920 8 0 0 8 30
0Rnd_556x45_Stanag_Tracer_Red) 30Rnd_556x45 Stanag_Tracer_Red 5.56mm 30rnd Tracer (Red) Mag 920 920 8 0 0 8 30
30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45 Stanag_Tracer_Green 5.56mm 30rnd Tracer (Green) Mag 920 920 8 0 0 8 30
30Rnd_556x45_Stanag_Tracer_Yellow 30Rnd_556x45 Stanag_Tracer_Yellow 5.56mm 30rnd Tracer (Yellow) Mag 920 920 8 0 0 8 30
5.56mm 20Rnd Dual Purpose Mag 20Rnd_556x45 UW_mag 5.56mm 20Rnd Dual Purpose Mag 270 270 8 0 0 6 20
20Rnd_556x45_UW_ma 30Rnd_65x39 caseless_mag 6.5mm 30Rnd STANAG Mag 800 820 10 0 0 10 30
30Rnd_65x39_caseless_green 30Rnd_65x39 caseless_green 6.5mm 30Rnd Caseless Mag 90 820 10 0 0 10 30
30Rnd_65x39_caseless_mag_Tracer 30Rnd_65x39 caseless_mag_Tracer 6.5mm 30Rnd Tracer (Red) Mag 800 820 10 0 0 10 30
30Rnd_65x39_caseless_green_mag_Trac 30Rnd_65x39 caseless green_mag_Tracer 6.5mm 30Rnd Tracer (Green) Mag 900 820 10 0 0 10 30
30Rnd_9x21_Mag 30Rnd_9x21 Mag 9mm 30Rnd Mag 370 380 6 0 0 10 30
16Rnd_9x21_Mag 16Rnd_9x21 Mag 9mm 16Rnd Mag 410 380 6 0 0 6 16
30Rnd_45ACP_Mag_SMG_01 30Rnd_45ACP Mag_SMG_01 .45 ACP 30Rnd Vermin Mag 280 280 8 0 0 10 30
30Rnd_45ACP_Mag_SMG_01_Tracer_Green 30Rnd_45ACP_Mag SMG_01_Tracer_Green .45 30Rnd Vermin Tracers (Green) Mag 280 280 8 0 0 10 30
5Rnd_rollins_mag 5Rnd_rollins_mag Rollins magazine 795 820 10 0 0 3 5
>Direct game code info, Verified by [VB]AWOL<
>Epoch Version 0.2.0.1< 
>Arma Patch 1.34<

Sniper Rifle Ammo

Complete list of Sniper Rifle Ammo.
Item : Class : Name : Init Speed : Typical Speed : Hit : Indirec tHit : Indirect HitRange : Weight : Count :
20Rnd_762x51_Mag 20Rnd_762x51 Mag 7.62mm 20Rnd Mag 850, 800 12 0 0 12 20
7Rnd_408_Mag 7Rnd_408 Mag .408 7Rnd LRR Mag 910 910 20 0 0 12 7
5Rnd_127x108_Mag 5Rnd_127x108 Mag 12.7mm 5Rnd Mag 820 820 30 0 0 14 5
10Rnd_762x51_Mag 10Rnd_762x51 Mag 7.62mm 10Rnd Mag 830 800 12 0 0 8 10
5Rnd_127x108_APDS_Mag 5Rnd_127x108 APDS_Mag 12.7mm 5Rnd APDS Mag 1060 1060 60 0 0 14 5
>Direct game code info, Verified by [VB]AWOL<
>Epoch Version 0.2.0.1< 
>Arma Patch 1.34<

Grenade Launcher Ammo

Complete list of Grenade Launcher Ammo.
Item : Class : Name : Init Speed : Typical Speed : Hit : Indirec tHit : Indirect HitRange : Weight : Count :
3Rnd_HE_Grenade_shell 3Rnd_HE Grenade_shell 40mm 3Rnd HE Grenade 80 185 100 8 6 12 3
1Rnd_Smoke_Grenade_shell) 1Rnd_Smoke Grenade_shell Smoke Round (White) 80 22 0 0 0.2 4 1
3Rnd 3GL Smoke Rounds (White) 3Rnd_Smoke Grenade_shell 3Rnd 3GL Smoke Rounds (White) 80 22 0 0 0.2 12 3
1Rnd_SmokeRed_Grenade_shell 1Rnd_SmokeRed Grenade_shell Smoke Round (Red) 80 22 0 0 0.2 4 1
3Rnd_SmokeRed_Grenade_shell 3Rnd_SmokeRed Grenade_shell 3Rnd 3GL Smoke Rounds (Red) 80 22 0 0 0.2 12 3
1Rnd_SmokeGreen_Grenade_shell 1Rnd_SmokeGreen Grenade_shell Smoke Round (Green) 80 22 0 0 0.2 4 1
3Rnd_SmokeGreen_Grenade_shell 3Rnd_SmokeGreen Grenade_shell 3Rnd 3GL Smoke Rounds (Green) 80 22 0 0 0.2 12 3
1Rnd_SmokeYellow_Grenade_shell 1Rnd_SmokeYellow Grenade_shell Smoke Round (Yellow) 80 22 0 0 0.2 4 1
3Rnd_SmokeYellow_Grenade_shell 3Rnd_SmokeYellow Grenade_shell 3Rnd 3GL Smoke Rounds (Yellow) 80 22 0 0 0.2 12 3
1Rnd_SmokePurple_Grenade_shell 1Rnd_SmokePurple Grenade_shell Smoke Round (Purple) 80 22 0 0 0.2 4 1
3Rnd_SmokePurple_Grenade_shell 3Rnd_SmokePurple Grenade_shell 3Rnd 3GL Smoke Rounds (Purple) 80 22 0 0 0.2 12 3
1Rnd_SmokeBlue_Grenade_shell 1Rnd_SmokeBlue Grenade_shell Smoke Round (Blue) 80 22 0 0 0.2 4 1
3Rnd_SmokeBlue_Grenade_shell 3Rnd_SmokeBlue Grenade_shell 3Rnd 3GL Smoke Rounds (Blue) 80 22 0 0 0.2 12 3
1Rnd_SmokeOrange_Grenade_shell 1Rnd_SmokeOrange Grenade_shell Smoke Round (Orange) 80 22 0 0 0.2 4 1
3Rnd_SmokeOrange_Grenade_shell 3Rnd_SmokeOrange Grenade_shell 3Rnd 3GL Smoke Rounds (Orange) 80 22 0 0 0.2 12 3
UGL_FlareWhite_F UGL FlareWhite_F Flare Round (White) 80 900 5 2 0.2 4 1
3Rnd_UGL_FlareWhite_F 3Rnd_UGL FlareWhite_F 3Rnd 3GL Flares (White) 80 900 5 2 0.2 12 3
UGL_FlareGreen_F UGL FlareGreen_F Flare Round (Green) 80 900 5 2 0.2 4 1
3Rnd_UGL_FlareGreen_F) 3Rnd_UGL FlareGreen_F 3Rnd 3GL Flares (Green) 80 900 5 2 0.2 12 3
UGL_FlareRed_F UGL FlareRed_F Flare Round (Red) 80 900 5 2 0.2 4 1
3Rnd_UGL_FlareRed_F 3Rnd_UGL FlareRed_F 3Rnd 3GL Flares (Red) 80 900 5 2 0.2 12 3
UGL_FlareYellow_F UGL FlareYellow_F Flare Round (Yellow) 80 900 5 2 0.2 4 1
3Rnd_UGL_FlareYellow_F 3Rnd_UGL FlareYellow_F 3Rnd 3GL Flares (Yellow) 80 900 5 2 0.2 12 3
UGL_FlareCIR_F UGL FlareCIR_F Flare Round (IR) 80 900 5 2 0.2 4 1
3Rnd_UGL_FlareCIR_F 3Rnd_UGL FlareCIR_F 3Rnd 3GL Flares (IR) 80 900 5 2 0.2 12 3
>Direct game code info, Verified by [VB]AWOL<
>Epoch Version 0.2.0.1< 
>Arma Patch 1.34<

Translations[ | ]

Server Setup & Information[ | ]

Server Resources

Server Resources

EpochMod.com Server Install Help Forum - http://epochmod.com/forum/index.php?/forum/62-server-install-help/

Don't forget to check out the pinned threads at the top of the forum and don't forget to use the search function - Your question may have already been answered :)


SteamCMD Overview - Contains evertything you need to know about SteamCMD - https://developer.valvesoftware.com/wiki/SteamCMD#Windows

SteamCMD Install Guide - Windows - https://developer.valvesoftware.com/wiki/SteamCMD#Windows

SteamCMD Install Guide - Linux - https://developer.valvesoftware.com/wiki/SteamCMD#Linux


Visual C++ Redistributable Packages for Visual Studio 2013 - http://www.microsoft.com/en-us/download/details.aspx?id=40784

This Redist is required on Windows installs due to the custom DLL's Epoch uses for various functions including connection to the RedisDB.


Server Requirements

Server Requirements

To host Arma 3 Epoch you require a dedicated server - whether you choose to rent an Arma 3 server from a Game Server Provider [GSP], rent/host your own Dedicated Server [DS] or purchase your own Dedicated Server and have it co-located is entirely up to you.


An Arma server rented from a GSP will already have the minimum requirements, performance will be dependant on the GSP, some have better equipped servers than others.


Recommended Dedicated Server Specifications:

CPU: 3.0Ghz+ 4c4t Quad Core+
RAM: 8GB+
HDD: 512GB+ - Most Dedi's have 1TB+ HDD's these days, some have optional RAID. Remember you still need space for your OS and any mods you plan on using.
SSD: 120GB+ - SSD's are becoming more commonly available from DS companies and many people already have them in thier own dedicated servers.
Network Link: 100MBit+ - Most Dedi's come with a port speed of 1Gbit which is limited by your contract with them - 100/200/300Mbit throughput is common, 1Gbit is usually an extra cost over and above the basic rental of your dedicated server.
Bandwidth: 1TB+ / Month - Bandwidth requirement is dependant on everything you do with your dedicated server, 1TB/month is the absolute bare minimum I would recommend for running your own dedicated game server
OS: Linux or Windows Server 2008/2012


HDD or SSD? - Either or both, it depends on what is available to you - if you run the server + redis DB from an SSD your server load times may be faster, Arma is a CPU hungry game and overall it is CPU cycles (Ghz) that effects the server most.


Windows or Linux? - That is entirely up to you,.

Linux is a free open-source operating system, Arma3 support for linux is ever-increasing, Epoch already supports Linux.

Windows Server is available in two flavours that are supported by Arma3: 2008 or 2012. There have been mixed performance reports about which version is better regarding Arma hosting. With Windows you will have to pay a licencing fee to your host company, this cost varies but is usually around £/$/€ 20-40 per month ontop of your server rental cost. Some hosts will let you opt to install your own licenced edition of Windows Server on your dedicated server - This is not a cheap option as Windows Server 2008/2012 is fairly expensive to licence.


Server Files

Server Files

Download the latest public server files from the EpochMod.com website:

http://epochmod.com/download_server.php

The Client files are also required on the server, you can download those here:

http://epochmod.com/download.php


Optional Files for supported maps:

Bornholm v1.3:

http://www.armaholic.com/page.php?id=27056

AllInArmaTerrainPack / AIATP - (Required for Chernarus support):

http://epochmod.com/downloads/@allinarmaterrainpack_2015_01_01.zip.torrent (Torrent)


Server Installation Guide

Server Installation Guide
Windows Install Guide

Foreword:


This guide is written on the basis that you have read every article above this in the wiki and have installed SteamCMD on your server already, for more information & links to SteamCMD see the Server Resources page.


DO NOT use your personal Steam account. Create a seperate account for your dedicated server.

Installing the standard Steam client onto a dedicated server is NOT RECOMMENDED due to the extra resources it uses.

Prerequisites:

 Visual C++ Redistributable Package for Visual Studio 2013 installed on your system prior to going any further - http://www.microsoft.com/en-us/download/details.aspx?id=40784
SteamCMD installed on your system.

Required Files:

 Epoch Server files - http://epochmod.com/download_server.php
Epoch Client files - http://epochmod.com/download.php

Optional Files:

 Bornholm v1.3 see the Server Files section.
AIATP (Chernarus) see the Server Files section.


Arma 3 Epoch Server Install Guide:


  • Create an installation directory for your Arma 3 Server installation:
 Example:  C:\Arma3Server\
 
 (I will use this directory throughout this guide)
  • Install Arma3 with SteamCMD:
 Start SteamCMD with the following commandline options:
 
 steamcmd.exe +login <USERNAME> <PASSWORD> +force_install_dir "C:\Arma3Server" +app_update 233780 validate +quit
 
 Replace <USERNAME> & <PASSWORD> with your dedicated server's Steam account credentials.
 
 Wait for SteamCMD to complete it's download and validation of your installation.
  • Install Epoch Client Files:
 Extract the files from the Epoch_Client_VERSION.zip to your Arma3 Server directory > C:\Arma3Server\
 
 (The filename will vary depending on the version released, but it will always begin with Epoch_Client* )
  • Install Epoch Server Files:
 Extract the files from the Epoch_Server_VERSION.zip to your Arma3 Server directory > C:\Arma3Server\
 
 (The filename will vary depending on the version released, but it will always begin with Epoch_Server* )
  • Setup your Database:
 Open the C:\Arma3Server\DB folder and find the "redis.conf" file
 
 Edit this file - change ONLY the text after 'requirepass' (This will be your RedisDB password)
 
 Run the "start-redis.cmd" file
 
 Your database is now running - The Epoch Server will automatically generate the Database Tables it requires when you start your server :)
  • Setup EpochServer.ini:
 Open the C:\Arma3Server\@EpochHive folder.
 
 Edit the "EpochServer.ini" file.
EpochServer.ini
 [EpochServer]
 BattlEyePath = C:\Arma3Server\SC\BattlEye  //Path to your Battleye filters folder
 InstanceID = NA123  // Epoch server Instance ID (used to keep server data seperate on the same database).
 LogAbuse = 1 // Logs potential database abuse 1 = simple logs 2 = verbose.
 IP = 127.0.0.1 // IP address to connect to Rcon generally the external IP of your server - Change this to your server's EXTERNAL IP address.
 Port = 2302 // Gameport your Arma 3 server will be running on  - 2302 is the default port
 Password = changeme // Battleye rcon password - This is also set in the config.cfg file for your server - these need to match.
 
 [Redis]
 IP = 127.0.0.1  // Redis Server IP address.
 Port = 6379  // Redis Server Port.
 DB = 0  // Database ID of Redis.
 Password = foobared  // The password you set in the redis.conf file
 
 [SteamAPI]
 Logging = 0 // 1 = Logging of SteamAPI
 Key = // Requires SteamAPI key to enable feature
 VACBanned = 0 // 1 = Ban a Vac banned user
 VACMinimumNumberOfBans = 0 // Minimum number of bans before action is taken
 VACMaximumDaysSinceLastBan = 0 // Max days since last ban
 PlayerAllowOlderThan = 0 // In days, This will ban players with account if newer than days set.
  • Setup Arma 3 Server config.cfg file:
 Open the C:\Arma3Server\SC\ folder.
 
 Edit the config.cfg file.
 For the most part the file is self explanitory when you open it, but you will have to do some editing here.
 
 Change the following lines:
 
 hostname = "EpochMod.com (0.3.0.3|1.44) ID02 YourHost";  
 Edit the text inside the inverted commas "" to your liking - Keep the version numbers: the first relates to the mod version, the second is the version of Arma3 you are running.
 
 passwordAdmin = "!CHANGE_THIS_PASSWORD";
 Change the text inside the inverted commas "" to the same password you set in the [EpochServer] section in the EpochServer.ini file, this is your RCON password.
 
 serverCommandPassword = "!CHANGE_THIS_PASSWORD";
 Change the text inside the inverted commas "" to a different password from your RCON password - this allows access to the serverCommand features of the Arma 3 server engine.
 template = epoch.Altis; - You can change this to the supported map of your choice, Altis is the default, other options are: epoch.Stratis, epoch.Bornholm, epoch.Chernarus
NB: Bornholm requires the Bornholm v1.3 files, Chernarus requires the AIATP files You can find download links to these in the Server Files section.


  • Setup BEServer.cfg file:
 Open the C:\Arma3Server\SC\Battleye\ folder.
 
 Edit the "example-BEServer.cfg" file.
 
 Edit the text after RConPassword to the same passwordAdmin password you specified in the config.cfg file.
 
 Save this file in the same location as "BEserver.cfg"
 Nearly done ;)
  • Server Startup Batch File:
 There are a whole range of options available to run your server, I won't delve into them here but you can find more information about different methods in the Server Install Help Forum.  
 For purposes of this Guide I will be using simple Batch files. ;)
 Open your C:\Arma3Server\ folder.
 Create a new blank TXT document, name it something along the lines of "Arma3EpochServer.bat"  - The filetype will change to a batch.
 Right click on the "Arma3EpochServer.bat" and select Edit.
 Copy the below into this file:
 @echo off
 start "arma3" /min "C:\Arma3Server\arma3server.exe" -mod=@Epoch;@EpochHive; -config=C:\Arma3Server\SC\config.cfg -ip=127.0.0.1 -port=2302 -profiles=SC -cfg=C:\Arma3Server\SC\basic.cfg -name=SC
 
 NB: For Bornholm change the -mod parameter to: -mod=@Epoch;@EpochHive;@Bornholm; | For Chernarus change the -mod parameter to: -mod=@Epoch;@EpochHive;@AllInArmaTerrainPack;
 Change the "-ip=127.0.0.1" to your server's EXTERNAL IP address.
 Save the file.
  • Pre-flight checks:
 Open the C:\Arma3Server\ folder.
 Right-click the "pcre3.dll" file and select properties.
 If there is an "Unblock" button, press it. - Windows Server automatically blocks unknown DLL's for security reasons, this simply unblocks it to allow it to run.
 (This library is for Database security)
 Open the C:\Arma3Server\@EpochHive\ folder.
 Right-click the "EpochServer.dll" file and select properties.
 If there is an "Unblock" button, press it.
 (This is the library that lets Epoch connect to the game<>database)
  • Launch your Arma 3 Epoch Server:
 Double Click the "Arma3EpochServer.bat" batch file you created in C:\Arma3Server\.
 Enjoy :)
Linux Install Guide

WIP - Documentation Incoming


Epoch Server Configuration

Editable Epoch Server PBO Explained

WIP - Documentation Incoming

Epoch Corporation

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